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General Tabletop Discussion
*Dungeons & Dragons
Burning Questions: Why Do DMs Limit Official WOTC Material?
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<blockquote data-quote="Shiroiken" data-source="post: 7762307" data-attributes="member: 6775477"><p>I think some DMs use the ban-hammer too quickly, but part of it is due to DM expectations of how they think the game is supposed to go based on prior experience. The -5/+10 from SS and GWM are fine examples, and after a full campaign (levels 3-17) with a Polearm Great Weapon Master Paladin and a Sharpshooter Fighter, I can say they were not a problem at all. They were heavy damage dealers, but so was the Dragon Sorcerer Elemental Fire Adapt, the Totem Barbarian, and the Champion Fighter/Rogue. The only character that wasn't a massive damage dealer was the Lore Bard, who provided support and healing.</p><p></p><p>I wouldn't suggest using the ban-hammer anyway, since I prefer houseruling instead. I did adjust Sharpshooter to only reduce cover by 3 and double the short range, rather than ignoring them. Healing Spirit is the only thing I nerfed without trying out first, limiting it to twice per round (but the caster can prevent someone from using it, to keep an enemy from benefiting).</p><p></p><p>I think that limiting or changing options based on the setting is perfectly reasonable. It's the DM's setting (even if it's a published setting), and they should limit things to help it fit their vision.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7762307, member: 6775477"] I think some DMs use the ban-hammer too quickly, but part of it is due to DM expectations of how they think the game is supposed to go based on prior experience. The -5/+10 from SS and GWM are fine examples, and after a full campaign (levels 3-17) with a Polearm Great Weapon Master Paladin and a Sharpshooter Fighter, I can say they were not a problem at all. They were heavy damage dealers, but so was the Dragon Sorcerer Elemental Fire Adapt, the Totem Barbarian, and the Champion Fighter/Rogue. The only character that wasn't a massive damage dealer was the Lore Bard, who provided support and healing. I wouldn't suggest using the ban-hammer anyway, since I prefer houseruling instead. I did adjust Sharpshooter to only reduce cover by 3 and double the short range, rather than ignoring them. Healing Spirit is the only thing I nerfed without trying out first, limiting it to twice per round (but the caster can prevent someone from using it, to keep an enemy from benefiting). I think that limiting or changing options based on the setting is perfectly reasonable. It's the DM's setting (even if it's a published setting), and they should limit things to help it fit their vision. [/QUOTE]
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Burning Questions: Why Do DMs Limit Official WOTC Material?
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