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General Tabletop Discussion
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Burning Questions: Why Do DMs Limit Official WOTC Material?
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<blockquote data-quote="Panda-s1" data-source="post: 7762361" data-attributes="member: 59554"><p>Okay so you missed something in "official material" (I'll get to that in a second) once and now you're afraid to ever have official supplements in your game. Yeah that sounds a little cowardly. I couldn't find this "Complete Copy of Paladins", so I can only assume you meant <em>The Complete Paladin's Handbook</em> which I managed to dig up and maybe I'm like you but for the life of me I can't find anything that would allow you to summon a Holy Avenger at 1st level, not to mention 2nd edition material was notorious for getting little to no playtesting (while 3rd ed. and later material isn't perfect we can at least assume a decent level of playtesting went into that). If this is indeed the book you're talking about the fact that you had to dig as far back as AD&D isn't saying much. </p><p></p><p>Also the fact that your table "whined" about the banning of clearly broken material makes me wonder what kind of game you were running.</p><p></p><p></p><p>...Okay, I don't think I get your logic here, so I'm just gonna assume you've never seen one of these before:</p><p><img src="https://www.goodnet.org/photos/620x0/28712.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>To address the broader issue I never said that players shouldn't ask their DM if something should be okay, nor did I ever say that DMs don't get final authority in their games. But the fact that you react to "may seem a bit unfair..." as "players being entitled to force their rules on the DM" and the idea of players wanting to use material they paid for as "pay to win" feels incredibly off putting.</p><p></p><p></p><p>Yeah I get that, I played back in 3.5 when things like half-dragon were the hot powergaming options, but that's a player issue, and you can usually tell when a player is gonna cheese out their character at every opportunity. If you have to straight out ban material to stop such players that seems a bit extreme. It's probably better to deal with that player alone or just make them leave if they're gonna ruin everything for everyone.</p></blockquote><p></p>
[QUOTE="Panda-s1, post: 7762361, member: 59554"] Okay so you missed something in "official material" (I'll get to that in a second) once and now you're afraid to ever have official supplements in your game. Yeah that sounds a little cowardly. I couldn't find this "Complete Copy of Paladins", so I can only assume you meant [I]The Complete Paladin's Handbook[/I] which I managed to dig up and maybe I'm like you but for the life of me I can't find anything that would allow you to summon a Holy Avenger at 1st level, not to mention 2nd edition material was notorious for getting little to no playtesting (while 3rd ed. and later material isn't perfect we can at least assume a decent level of playtesting went into that). If this is indeed the book you're talking about the fact that you had to dig as far back as AD&D isn't saying much. Also the fact that your table "whined" about the banning of clearly broken material makes me wonder what kind of game you were running. ...Okay, I don't think I get your logic here, so I'm just gonna assume you've never seen one of these before: [IMG]https://www.goodnet.org/photos/620x0/28712.jpg[/IMG] To address the broader issue I never said that players shouldn't ask their DM if something should be okay, nor did I ever say that DMs don't get final authority in their games. But the fact that you react to "may seem a bit unfair..." as "players being entitled to force their rules on the DM" and the idea of players wanting to use material they paid for as "pay to win" feels incredibly off putting. Yeah I get that, I played back in 3.5 when things like half-dragon were the hot powergaming options, but that's a player issue, and you can usually tell when a player is gonna cheese out their character at every opportunity. If you have to straight out ban material to stop such players that seems a bit extreme. It's probably better to deal with that player alone or just make them leave if they're gonna ruin everything for everyone. [/QUOTE]
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