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Burning Questions: Why Do DMs Limit Official WOTC Material?
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<blockquote data-quote="Swarmkeeper" data-source="post: 7762366" data-attributes="member: 6921763"><p>Yes to all this. If the player really wants to play something that's in one of the WotC hardbacks, we'll find a way to make it work at our table. </p><p></p><p></p><p></p><p></p><p>Sorry, busting out the nit-pick here again, as you are misrepresenting the power of Ceremony:</p><p></p><p>Atonement: ok, maybe you have a point with this one, but Alignment by and large is an afterthought in 5e. More of a guideline to playing your character not a prescription for how one must play. Depending on the story, As a DM I might add some kind of quest to seal the deal if this came up.</p><p></p><p>Bless Water: Yes, same as the ritual in the PHB, but now available to the Divine Soul Sorcerer or anyone taking the magic initiate feat.</p><p></p><p>Funeral Rite: Nope. Not the same as Gentle Repose as it does not stop the clock for bringing them back from the dead, just prevents becoming undead by non-<em>wish</em> spells. For example, just because you cast Funeral Rite on a dead PC, doesn't mean you can prepare Revivify the next day and get them back to life. </p><p></p><p>Coming of Age: pretty niche fluff, but better than Guidance as it lasts 24 hours and does not require concentration as opposed to 1 minute with concentration. Also, worse than Guidance as it only works once ever on that creature.</p><p></p><p>Dedication: this is for saving throws, so Resistance would be the analog. However, same logic applies here as Coming of Age</p><p></p><p>Wedding; yeah, this is a little funny, but again, very niche fluff. If two players want their PCs to be married for story purposes, I have no problem with them gaining this temporary "honeymoon period" mechanical bonus. It won't break our game. Players at our table would not abuse this - and frankly if someone tried to game it by getting divorced and remarried just for the +2 AC for 7 days I'd rule that the divine source of the power opted out of allowing it this time. </p><p></p><p>Nevertheless, the DM can certainly specify what spells are and are not part of the campaign.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 7762366, member: 6921763"] Yes to all this. If the player really wants to play something that's in one of the WotC hardbacks, we'll find a way to make it work at our table. Sorry, busting out the nit-pick here again, as you are misrepresenting the power of Ceremony: Atonement: ok, maybe you have a point with this one, but Alignment by and large is an afterthought in 5e. More of a guideline to playing your character not a prescription for how one must play. Depending on the story, As a DM I might add some kind of quest to seal the deal if this came up. Bless Water: Yes, same as the ritual in the PHB, but now available to the Divine Soul Sorcerer or anyone taking the magic initiate feat. Funeral Rite: Nope. Not the same as Gentle Repose as it does not stop the clock for bringing them back from the dead, just prevents becoming undead by non-[I]wish[/I] spells. For example, just because you cast Funeral Rite on a dead PC, doesn't mean you can prepare Revivify the next day and get them back to life. Coming of Age: pretty niche fluff, but better than Guidance as it lasts 24 hours and does not require concentration as opposed to 1 minute with concentration. Also, worse than Guidance as it only works once ever on that creature. Dedication: this is for saving throws, so Resistance would be the analog. However, same logic applies here as Coming of Age Wedding; yeah, this is a little funny, but again, very niche fluff. If two players want their PCs to be married for story purposes, I have no problem with them gaining this temporary "honeymoon period" mechanical bonus. It won't break our game. Players at our table would not abuse this - and frankly if someone tried to game it by getting divorced and remarried just for the +2 AC for 7 days I'd rule that the divine source of the power opted out of allowing it this time. Nevertheless, the DM can certainly specify what spells are and are not part of the campaign. [/QUOTE]
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