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General Tabletop Discussion
*Dungeons & Dragons
Burning Questions: Why Do DMs Limit Official WOTC Material?
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<blockquote data-quote="Mistwell" data-source="post: 7762408" data-attributes="member: 2525"><p>I disagree. And...so do the rules. 5e is pretty clear in declaring the rules as the domain of the DM, and not as a factor of consensus of the group. Prior editions were more focused on consensus, but not this edition. Some examples:</p><p></p><p>"One rule overrides all others: the DM is the final authority on how the rules work in play."</p><p></p><p>"And as a referee, the DM interprets the rules and decides when to abide by them and when to change them."</p><p></p><p>"The D&D rules help you snd the other players have a good time, but the rules aren't in charge. You're the DM, and you arein charge of the game."</p><p></p><p>Furthermore to your specific point about players demanding to play on a grid,<strong> that's a variant rule to begin</strong> with and specifically in the DMs realm for decisions. Shocked? Yup, grid play is a variant rule and not the standard rule for 5e. It's even listed that way in the Player's Handbook to make it clear to players it's not the standard: "<strong>Variant: Playing on a Grid</strong>" If you play out a combat using a square grid and miniatures or other tokens, follow these rules." The DMG gives instructions to the DM on how to handle theater of the mind play, and the variant grid play if they choose to use that.</p><p></p><p>So I disagree. What you're descriving sounds like it might be from a prior version of this game, and not from 5e. It's not "DM entitlement" it's "5e standardized play". </p><p></p><p></p><p></p><p>You're free to do that of course...because you're the DM and you decide which optional and variant rules to use, or even your own houserules. But multiclassing is an optional rule and specifically called out as a DMs decision. It's fine that you make this a communal decision for your game, but what's with calling other people tyrants for choosing to simpy follow the book rules as they're called out, which specifies this is a DM decision?</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7762408, member: 2525"] I disagree. And...so do the rules. 5e is pretty clear in declaring the rules as the domain of the DM, and not as a factor of consensus of the group. Prior editions were more focused on consensus, but not this edition. Some examples: "One rule overrides all others: the DM is the final authority on how the rules work in play." "And as a referee, the DM interprets the rules and decides when to abide by them and when to change them." "The D&D rules help you snd the other players have a good time, but the rules aren't in charge. You're the DM, and you arein charge of the game." Furthermore to your specific point about players demanding to play on a grid,[B] that's a variant rule to begin[/B] with and specifically in the DMs realm for decisions. Shocked? Yup, grid play is a variant rule and not the standard rule for 5e. It's even listed that way in the Player's Handbook to make it clear to players it's not the standard: "[B]Variant: Playing on a Grid[/B]" If you play out a combat using a square grid and miniatures or other tokens, follow these rules." The DMG gives instructions to the DM on how to handle theater of the mind play, and the variant grid play if they choose to use that. So I disagree. What you're descriving sounds like it might be from a prior version of this game, and not from 5e. It's not "DM entitlement" it's "5e standardized play". You're free to do that of course...because you're the DM and you decide which optional and variant rules to use, or even your own houserules. But multiclassing is an optional rule and specifically called out as a DMs decision. It's fine that you make this a communal decision for your game, but what's with calling other people tyrants for choosing to simpy follow the book rules as they're called out, which specifies this is a DM decision? [/QUOTE]
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