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General Tabletop Discussion
*Dungeons & Dragons
Burning Questions: Why Do DMs Limit Official WOTC Material?
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<blockquote data-quote="epithet" data-source="post: 7762520" data-attributes="member: 6796566"><p>I agree with that, that seems reasonable. That's basic DM worldbuilding, and certainly doesn't preclude taking player input into consideration.</p><p></p><p></p><p></p><p>But then you go back to that. Alas.</p><p></p><p>It's the DM's world, but it's not the DM's game. The game belongs to the group, and the opinions of the other members of the group do, in point of fact, matter. This isn't really that hard to understand. The purpose of the exercise--the reason the DM does "all the work" on the campaign--is for the players (and the DM) to enjoy the game. If you're a good DM, the players enjoy the game. If you're a bad DM, they don't. That's really your whole job as DM, to run a game that the players enjoy. It's what you sign up for. <em>Of course</em> it matters what the players care about. It also matters what you care about, and the players sign up for an experience curated and presented by you.</p><p></p><p>What is hard to understand is how you go back and forth between "no reasonable request should be unreasonably denied" and "this is how I play... if you don't like it, move on." I do not intuitively regard those two statements as legs of the same pair of trousers.</p></blockquote><p></p>
[QUOTE="epithet, post: 7762520, member: 6796566"] I agree with that, that seems reasonable. That's basic DM worldbuilding, and certainly doesn't preclude taking player input into consideration. But then you go back to that. Alas. It's the DM's world, but it's not the DM's game. The game belongs to the group, and the opinions of the other members of the group do, in point of fact, matter. This isn't really that hard to understand. The purpose of the exercise--the reason the DM does "all the work" on the campaign--is for the players (and the DM) to enjoy the game. If you're a good DM, the players enjoy the game. If you're a bad DM, they don't. That's really your whole job as DM, to run a game that the players enjoy. It's what you sign up for. [I]Of course[/I] it matters what the players care about. It also matters what you care about, and the players sign up for an experience curated and presented by you. What is hard to understand is how you go back and forth between "no reasonable request should be unreasonably denied" and "this is how I play... if you don't like it, move on." I do not intuitively regard those two statements as legs of the same pair of trousers. [/QUOTE]
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