Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Burning Questions: Why Do DMs Limit Official WOTC Material?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Mhoram" data-source="post: 7762547" data-attributes="member: 4789"><p>I'll admit I'm on the side of the fence that thinks the phrase DM entitlement is a non-sequitur, because putting those limits on is something I consider part of the GMs job (especially if it is non D&D game, Like HERO or GURPS that can easily be abused).</p><p></p><p>But I do agree with you about consensus... I think we just completely disagree on when. The person in the group has an idea for setting/world and tone and approach. That person explains that idea to the group, lays out the rules limitation, and asks the group what they think. The group then agrees on whether or not to play - once that agreement has happened, then the game proceeds with the GM being the absolute final arbiter of what is allowed/banned. If in the initial pitch the players don't want to play that game, he doesn't run it, and someone else can GM. If the rest of the group doesn't have anyone who wants to GM, and it would dissolve without that person running the game - the players suck it up and play the way the GM wants... or they can leave, or have someone else GM (my wife was forced into GMing quite a few times, so I've seen that happen).</p><p></p><p>Say a new player joins, and the game has been running 3 years, and is about halfway done (we run LONG campaigns). The new player wants to play a race that has already been disallowed in the game - and the player joining didn't listen to the DM (or bothered to check) about what his game allows, then yes that race should be denied. </p><p></p><p>As another example - I run a game that has a very unique structure for deity/cosmology - effectively only one church and only a few Gods (it feels sort of "fictionalize generic Catholic" and the Gods, structurally are like saints), and there are no evil Gods (just demons and devils, which are variation of each other). Those gods are defined and are an integral part of my worlds setting. I'm not going to introduce a new deity just because a new player wants to worship a Feurun Deity (for example).</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 7762547, member: 4789"] I'll admit I'm on the side of the fence that thinks the phrase DM entitlement is a non-sequitur, because putting those limits on is something I consider part of the GMs job (especially if it is non D&D game, Like HERO or GURPS that can easily be abused). But I do agree with you about consensus... I think we just completely disagree on when. The person in the group has an idea for setting/world and tone and approach. That person explains that idea to the group, lays out the rules limitation, and asks the group what they think. The group then agrees on whether or not to play - once that agreement has happened, then the game proceeds with the GM being the absolute final arbiter of what is allowed/banned. If in the initial pitch the players don't want to play that game, he doesn't run it, and someone else can GM. If the rest of the group doesn't have anyone who wants to GM, and it would dissolve without that person running the game - the players suck it up and play the way the GM wants... or they can leave, or have someone else GM (my wife was forced into GMing quite a few times, so I've seen that happen). Say a new player joins, and the game has been running 3 years, and is about halfway done (we run LONG campaigns). The new player wants to play a race that has already been disallowed in the game - and the player joining didn't listen to the DM (or bothered to check) about what his game allows, then yes that race should be denied. As another example - I run a game that has a very unique structure for deity/cosmology - effectively only one church and only a few Gods (it feels sort of "fictionalize generic Catholic" and the Gods, structurally are like saints), and there are no evil Gods (just demons and devils, which are variation of each other). Those gods are defined and are an integral part of my worlds setting. I'm not going to introduce a new deity just because a new player wants to worship a Feurun Deity (for example). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Burning Questions: Why Do DMs Limit Official WOTC Material?
Top