Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Burning Questions: Why Do DMs Limit Official WOTC Material?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 7762675" data-attributes="member: 42582"><p>By "running" do you mean "pitching"? Or "planning to run"? Or that the campaign is already underway and someone wants to join in?</p><p></p><p>I'll leave the last one alone, as it raises some extra questions about fitting new fiction with established fiction. But as far as the first two are concerned, I think that Luke Crane's advice in Burning Wheel (Gold edition, p 82) is pretty good:</p><p></p><p style="margin-left: 20px">If the GM proposes a game without magic, there's always that one player who's got to play the last mage. And you know what? That's good. Before the game has even started, we have a spark of conflict - we have the player getting involved in shaping the situation. Discuss the situation as you present your character concept. Tie them both together - a dying world without magic, the last mage, the quest to restore the land. In one volley of discussion you've got an epic in the making. Start mixing in the other character concepts - they should all be toed to the background - and you have the makings of a Burning Wheel game.</p> <p style="margin-left: 20px"></p><p style="margin-left: 20px">The cult priestess sworn to aid the last mage . . . and then spill his blood so that the world can be reborn; the Lord High Inquisitor whose duty it is to hunt the Gifted, but whose own brother is the last hope. Now we're talking.</p> </p><p></p><p>I see assertions of sole-GM-authority-over-setting as a common manifestation of a broader idea of sole-GM-authority-over-the-fiction. I think that tends to undermine rather than foster what is fun and distinctive about RPGing.</p><p></p><p>Sure, but you didn't ask <em>Do you really think the GM <u>will </u>allow a player to make a pc that isn't human</em>? You asked <em>Do you really think the GM <u>is obligated</u> to allow a player to make a pc that isn't human</em>? You asked a question about what's best or what's appropriate, not for a prediction of what is likely or going to happen.</p><p></p><p>As I said, I think that sole GM authority over fiction pushes against what is fun and distinctive about RPGing, which is the collective generation of a shared fiction.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7762675, member: 42582"] By "running" do you mean "pitching"? Or "planning to run"? Or that the campaign is already underway and someone wants to join in? I'll leave the last one alone, as it raises some extra questions about fitting new fiction with established fiction. But as far as the first two are concerned, I think that Luke Crane's advice in Burning Wheel (Gold edition, p 82) is pretty good: [indent]If the GM proposes a game without magic, there's always that one player who's got to play the last mage. And you know what? That's good. Before the game has even started, we have a spark of conflict - we have the player getting involved in shaping the situation. Discuss the situation as you present your character concept. Tie them both together - a dying world without magic, the last mage, the quest to restore the land. In one volley of discussion you've got an epic in the making. Start mixing in the other character concepts - they should all be toed to the background - and you have the makings of a Burning Wheel game. [Indent]The cult priestess sworn to aid the last mage . . . and then spill his blood so that the world can be reborn; the Lord High Inquisitor whose duty it is to hunt the Gifted, but whose own brother is the last hope. Now we're talking.[/indent][/indent] I see assertions of sole-GM-authority-over-setting as a common manifestation of a broader idea of sole-GM-authority-over-the-fiction. I think that tends to undermine rather than foster what is fun and distinctive about RPGing. Sure, but you didn't ask [I]Do you really think the GM [U]will [/U]allow a player to make a pc that isn't human[/I]? You asked [I]Do you really think the GM [U]is obligated[/U] to allow a player to make a pc that isn't human[/I]? You asked a question about what's best or what's appropriate, not for a prediction of what is likely or going to happen. As I said, I think that sole GM authority over fiction pushes against what is fun and distinctive about RPGing, which is the collective generation of a shared fiction. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Burning Questions: Why Do DMs Limit Official WOTC Material?
Top