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Burning Questions: Why Do DMs Limit Official WOTC Material?
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<blockquote data-quote="5ekyu" data-source="post: 7762690" data-attributes="member: 6919838"><p>Obviously tjo, its subjective. I find all these effects fine for the spell and its nature which is to create not do much go-to dungeon crawling effects but avaried list of small thematic blessings.</p><p></p><p>Alignment has been seriously devalued in this game 5e, so keeping an alignment chg dpell at top of tier-2 makes little sense. </p><p></p><p>Bless water - so they duplicate the effect into this ceremony grab bag. No harm. No foul.</p><p></p><p>Funeral - the 2nd levrl GR does a lot more and quickly. It extends the clock on the various spells and is an action to cast. The diff between that and this part of first level grab bag makes sense to me.</p><p>Coming/Dedicate - Again, these are not aimed at dungeon delving cleric beside you at all time but a one time benefit. They seem fine to me.</p><p>Wedding - AC is meh... my bet is most newlyweds might have preferred advantage on con checks and saves for a day... or a week of just vs exhaustion.</p><p></p><p>I see this spell as one of the somewhat underrepresented category of "effects that should be covered but not useful to typical dungeon stuff" flavor bits. As such, seemed great for my game.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7762690, member: 6919838"] Obviously tjo, its subjective. I find all these effects fine for the spell and its nature which is to create not do much go-to dungeon crawling effects but avaried list of small thematic blessings. Alignment has been seriously devalued in this game 5e, so keeping an alignment chg dpell at top of tier-2 makes little sense. Bless water - so they duplicate the effect into this ceremony grab bag. No harm. No foul. Funeral - the 2nd levrl GR does a lot more and quickly. It extends the clock on the various spells and is an action to cast. The diff between that and this part of first level grab bag makes sense to me. Coming/Dedicate - Again, these are not aimed at dungeon delving cleric beside you at all time but a one time benefit. They seem fine to me. Wedding - AC is meh... my bet is most newlyweds might have preferred advantage on con checks and saves for a day... or a week of just vs exhaustion. I see this spell as one of the somewhat underrepresented category of "effects that should be covered but not useful to typical dungeon stuff" flavor bits. As such, seemed great for my game. [/QUOTE]
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