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[Burning THAC0] B2: The Keep on the Borderlands (ooc/setup)
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<blockquote data-quote="Mathalus" data-source="post: 5427396" data-attributes="member: 6667665"><p>I think Constance is pretty close to being done. I think any five of these beliefs are useable. </p><p></p><p>Beliefs: </p><p>1.The more people fear the wild, the more they need me. (States her characters thoughts, good to go).</p><p>2.I can pardon those without Faith (non-humans). (This is cool, since you could actually start swaying the humanoid races if we can start talking to them).</p><p>3.Men are fools, swayed by a pretty face. (This is like an artha mine up ins!)</p><p>4.My sister is missing, and I believe the red-hooded abductors were coming for me. (A reason to go into the caves.)</p><p>5.The paladin has saved my life, and that's a debt I will discharge by killing a foe when he shows mercy. (Bam. Persona point if you clear this. Just have to get that Paladin to show up and beat someone down anyway). </p><p></p><p></p><p>Instincts: Always distrust religious authority. (I'm sure they don't like you either! Maybe this kind of thing is why your sister got snatched.)</p><p>When fighting starts, hide. (Appropriate.)</p><p>I take unattended small items. (Artha mine!)</p><p></p><p>Kobold Stew, you've done a good job. I think Constance just has to pick three Beliefs and it's over. If it were my character and I was cruising for artha, I'd probably grab 2,3, and 4. </p><p></p><p>Combat will probably happen eventually, but I know my character won't be fighting in any battle where we don't have good odds. Burning Wheel (and reality) is too dang hurtful. I already lost an eye. I'm not getting wounded again. That's the job of the slow characters! </p><p></p><p>I like that Constance has this interesting piece of leverage with the pardoner. Maybe what she needs is to recruit some knuckleheads to accompany her into the caves to find her sister. She sounds like leadership material to me.</p></blockquote><p></p>
[QUOTE="Mathalus, post: 5427396, member: 6667665"] I think Constance is pretty close to being done. I think any five of these beliefs are useable. Beliefs: 1.The more people fear the wild, the more they need me. (States her characters thoughts, good to go). 2.I can pardon those without Faith (non-humans). (This is cool, since you could actually start swaying the humanoid races if we can start talking to them). 3.Men are fools, swayed by a pretty face. (This is like an artha mine up ins!) 4.My sister is missing, and I believe the red-hooded abductors were coming for me. (A reason to go into the caves.) 5.The paladin has saved my life, and that's a debt I will discharge by killing a foe when he shows mercy. (Bam. Persona point if you clear this. Just have to get that Paladin to show up and beat someone down anyway). Instincts: Always distrust religious authority. (I'm sure they don't like you either! Maybe this kind of thing is why your sister got snatched.) When fighting starts, hide. (Appropriate.) I take unattended small items. (Artha mine!) Kobold Stew, you've done a good job. I think Constance just has to pick three Beliefs and it's over. If it were my character and I was cruising for artha, I'd probably grab 2,3, and 4. Combat will probably happen eventually, but I know my character won't be fighting in any battle where we don't have good odds. Burning Wheel (and reality) is too dang hurtful. I already lost an eye. I'm not getting wounded again. That's the job of the slow characters! I like that Constance has this interesting piece of leverage with the pardoner. Maybe what she needs is to recruit some knuckleheads to accompany her into the caves to find her sister. She sounds like leadership material to me. [/QUOTE]
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[Burning THAC0] B2: The Keep on the Borderlands (ooc/setup)
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