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[Burning THAC0] B2: The Keep on the Borderlands (ooc/setup)
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<blockquote data-quote="mistrlittlejeans" data-source="post: 5429782" data-attributes="member: 74605"><p>HandofMystra - What about a belief showing that you are willing to work with Thyatians for the time being because it serves your interest of keeping the borders safe. There's nothing saying that you have to like them, or even save them if they fall in harm's way. They are just tools for a purpose. </p><p></p><p>That said, there's no reason why your belief couldn't/shouldn't change over time. You could decide that not all Thyatians are bad, or you could decide they aren't even worth working with. Another layer to that is your faith; I'm assuming all Thyatians are heathens according to your faith, so that could make for a fun belief. Fun meaning interesting. </p><p></p><p>for example, "Thyatians are heathens. I will work for them as long as it serves Traladarn, but I will not spare them my sword should our paths diverge."</p><p></p><p>As an aside, I haven't played BW before, but I have played Mouse Guard, which is extremely similar. Unlike Dnd, BW (as I understand it) encourages intraparty conflict and independent goals. It's what drives the game. If you come from a Dnd background these are hard habits to kick. I still struggle with them myself. Don't be afraid to write conflict into your character. Trust the game and the GM and go for it.</p></blockquote><p></p>
[QUOTE="mistrlittlejeans, post: 5429782, member: 74605"] HandofMystra - What about a belief showing that you are willing to work with Thyatians for the time being because it serves your interest of keeping the borders safe. There's nothing saying that you have to like them, or even save them if they fall in harm's way. They are just tools for a purpose. That said, there's no reason why your belief couldn't/shouldn't change over time. You could decide that not all Thyatians are bad, or you could decide they aren't even worth working with. Another layer to that is your faith; I'm assuming all Thyatians are heathens according to your faith, so that could make for a fun belief. Fun meaning interesting. for example, "Thyatians are heathens. I will work for them as long as it serves Traladarn, but I will not spare them my sword should our paths diverge." As an aside, I haven't played BW before, but I have played Mouse Guard, which is extremely similar. Unlike Dnd, BW (as I understand it) encourages intraparty conflict and independent goals. It's what drives the game. If you come from a Dnd background these are hard habits to kick. I still struggle with them myself. Don't be afraid to write conflict into your character. Trust the game and the GM and go for it. [/QUOTE]
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[Burning THAC0] B2: The Keep on the Borderlands (ooc/setup)
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