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General Tabletop Discussion
*TTRPGs General
Burst Fire function/Burst Fire feat
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<blockquote data-quote="kreynolds" data-source="post: 556791" data-attributes="member: 2829"><p>But that's just it...they are <em>supposed</em> to burst for free anyways. If you can handle autofire (10 bullets at an area), then I think it makes sense you should be able to handle 3 bullets at a smaller area (5 x 10).</p><p></p><p>I've actually fired an M16A2 in both full-auto and burst mode, and the burst mode was far easier for me to keep control of the weapon. Granted, by hits on the target were not dead on, but they were certainly tighter. Personally, I had a much harder time keeping my shots tight while on full-auto. I don't even have any special training with an M16A2, so logically, it only makes sense to me that you should be able to target a smaller area (5 x 10).</p><p></p><p></p><p></p><p>I think the Burst Fire feat is much better regardless. With the feat, you can fire 5 bullets at one person for +2 die of damage. Otherwise, you're forced to target an area, whether you'd be using full-auto or my burst mode variant, and the fixed save DC isn't that hard to beat at higher levels. Once you get to higher levels, I imagine the Burst Fire feats becomes really important.</p><p></p><p></p><p></p><p>Heh. I've wondered about that prereq myself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="kreynolds, post: 556791, member: 2829"] But that's just it...they are [i]supposed[/i] to burst for free anyways. If you can handle autofire (10 bullets at an area), then I think it makes sense you should be able to handle 3 bullets at a smaller area (5 x 10). I've actually fired an M16A2 in both full-auto and burst mode, and the burst mode was far easier for me to keep control of the weapon. Granted, by hits on the target were not dead on, but they were certainly tighter. Personally, I had a much harder time keeping my shots tight while on full-auto. I don't even have any special training with an M16A2, so logically, it only makes sense to me that you should be able to target a smaller area (5 x 10). I think the Burst Fire feat is much better regardless. With the feat, you can fire 5 bullets at one person for +2 die of damage. Otherwise, you're forced to target an area, whether you'd be using full-auto or my burst mode variant, and the fixed save DC isn't that hard to beat at higher levels. Once you get to higher levels, I imagine the Burst Fire feats becomes really important. Heh. I've wondered about that prereq myself. :cool: [/QUOTE]
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Burst Fire function/Burst Fire feat
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