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General Tabletop Discussion
*TTRPGs General
But is it Art?
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<blockquote data-quote="Mallus" data-source="post: 5951497" data-attributes="member: 3887"><p>Let me take a stab at this...</p><p></p><p>I don't think anyone would argue that RPGs don't <em>contain</em> art. The illustrations, graphic design, and fiction embedded in the rules text are art.</p><p></p><p>(But then again, museums <em>contain</em> art, so does that make a museum itself an artwork, outside of the aesthetic qualities that might be present in their architecture? Aand is the <em>arrangement</em> of individual artworks --ie curation-- itself an art form?)</p><p></p><p>Do RPGs get used to produce art, ie gaming sessions? Sure. Gaming sessions are a form of drama, well, more often comedy, but the resemble improv theater strongly enough that it's hard to argue sessions aren't art (on occasion).</p><p></p><p>Are the rules themselves art? My gut reaction is "no, of course not." <em>Procedures</em> aren't art. Then I recall there's this artist movement called Process Art, which well-known contemporary artists like Bruce Nauman and Richard Serra have worked in. I've actually <em>seen</em> the stuff in big museums, art that's more about the process used to create it, the rules, rather than the finished object.</p><p></p><p>(I don't really like it, but that's no basis for a definition of art).</p><p></p><p>So where was I? Oh...</p><p></p><p>RPGs contain art.</p><p></p><p>RPGs are used in the production of art.</p><p></p><p>RPGs themselves can be seen as a hybrid of commercial art and Process Art (though I admit it takes a bit of thinky-think to arrive at this conclusion).</p><p></p><p>Note this is <em>exact</em> opposite of the position I took a few years ago. Consistency... hobgoblins... little minds... etc.</p></blockquote><p></p>
[QUOTE="Mallus, post: 5951497, member: 3887"] Let me take a stab at this... I don't think anyone would argue that RPGs don't [i]contain[/i] art. The illustrations, graphic design, and fiction embedded in the rules text are art. (But then again, museums [i]contain[/i] art, so does that make a museum itself an artwork, outside of the aesthetic qualities that might be present in their architecture? Aand is the [i]arrangement[/i] of individual artworks --ie curation-- itself an art form?) Do RPGs get used to produce art, ie gaming sessions? Sure. Gaming sessions are a form of drama, well, more often comedy, but the resemble improv theater strongly enough that it's hard to argue sessions aren't art (on occasion). Are the rules themselves art? My gut reaction is "no, of course not." [i]Procedures[/i] aren't art. Then I recall there's this artist movement called Process Art, which well-known contemporary artists like Bruce Nauman and Richard Serra have worked in. I've actually [i]seen[/i] the stuff in big museums, art that's more about the process used to create it, the rules, rather than the finished object. (I don't really like it, but that's no basis for a definition of art). So where was I? Oh... RPGs contain art. RPGs are used in the production of art. RPGs themselves can be seen as a hybrid of commercial art and Process Art (though I admit it takes a bit of thinky-think to arrive at this conclusion). Note this is [i]exact[/i] opposite of the position I took a few years ago. Consistency... hobgoblins... little minds... etc. [/QUOTE]
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