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General Tabletop Discussion
*Pathfinder & Starfinder
But what if I LIKE Anime/Video-game tropes in my D&D?
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<blockquote data-quote="EditorBFG" data-source="post: 3971909" data-attributes="member: 24719"><p>Not for nothin', but while I love Exalted's setting and unique atmosphere, to my mind the system itself did not create an anime feel (nor did it service its own fluff). This failure came down to one thing: combat takes forever. A single round goes on for days. The dice mechanics create an simplistic arms race and anyone who looks at two characters on paper can know within 3 seconds who will win in a fight. Whereas in anime-- as in most good fantasy fiction, no matter the medium-- combat is fast-paced, and there is a sense that important things are always happening. </p><p></p><p>So to my mind, much of Exalted is the opposite of anime. It took months and months of play to figure all this out, but in the groups I played with there was a clear consensus. WoD 2.0 fixed a lot of the White Wolf house system, but sadly most of the changes were not ported over to the new Exalted.</p><p></p><p>If 4E can add that anime sense of climactic events and unique character abilities to the d20 system without slowing down to Exalted's plodding pace, it'll be welcome whether I am running an anime-influenced game or not. If I feel like I am playing Final Fantasy (with characters standing in a line politely taking turns to engage each other), then I'll come back to 3.5.</p></blockquote><p></p>
[QUOTE="EditorBFG, post: 3971909, member: 24719"] Not for nothin', but while I love Exalted's setting and unique atmosphere, to my mind the system itself did not create an anime feel (nor did it service its own fluff). This failure came down to one thing: combat takes forever. A single round goes on for days. The dice mechanics create an simplistic arms race and anyone who looks at two characters on paper can know within 3 seconds who will win in a fight. Whereas in anime-- as in most good fantasy fiction, no matter the medium-- combat is fast-paced, and there is a sense that important things are always happening. So to my mind, much of Exalted is the opposite of anime. It took months and months of play to figure all this out, but in the groups I played with there was a clear consensus. WoD 2.0 fixed a lot of the White Wolf house system, but sadly most of the changes were not ported over to the new Exalted. If 4E can add that anime sense of climactic events and unique character abilities to the d20 system without slowing down to Exalted's plodding pace, it'll be welcome whether I am running an anime-influenced game or not. If I feel like I am playing Final Fantasy (with characters standing in a line politely taking turns to engage each other), then I'll come back to 3.5. [/QUOTE]
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But what if I LIKE Anime/Video-game tropes in my D&D?
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