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Butchering Middle Earth
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<blockquote data-quote="ColonelHardisson" data-source="post: 488874" data-attributes="member: 363"><p>Well, it's unfortunate you feel that way. I've read the trilogy well over a dozen times since I was, let's see, 10 or 11. The loss of the Noldor is a sad thing, but what I found intriguing was that the Silvan Elves remained in large numbers. I also wondered about the early Fourth Age and Aragorn's battles throughout Middle Earth, subduing the foes of Gondor. I've seen others voice the same opinion as yours, though - that the main sources of conflict are over after Sauron's defeat. While this is true, I find that the landscape of Tolkien's world is a vast canvas, upon which is painted many mysterious things. Mordor would remain a haunted place for centuries, poisoned and cursed by millennia of evil. The East and South are enigmatic, long held under the sway of the Dark Lord. The Withered Heath, the Grey Mountains, Mount Gundabad, the Misty Mountains - all still harbor the minions of Sauron. I understand that many wish to have a bad guy as huge and evil as Sauron to fight, but having been a D&D player almost as long as a Tolkien fan, I'm more than satisfied to fight the small fights, root out the minor evil. And some may not be so minor; as Gandalf says about the depths below Moria, there are creatures of evil there unknown even to Sauron, and that are older than he. So, the potential excites me as a gamer. In a way, this project has helped me explore Tolkien's work more closely than ever before, which is a good thing. But, I know it's not for everyone.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 488874, member: 363"] Well, it's unfortunate you feel that way. I've read the trilogy well over a dozen times since I was, let's see, 10 or 11. The loss of the Noldor is a sad thing, but what I found intriguing was that the Silvan Elves remained in large numbers. I also wondered about the early Fourth Age and Aragorn's battles throughout Middle Earth, subduing the foes of Gondor. I've seen others voice the same opinion as yours, though - that the main sources of conflict are over after Sauron's defeat. While this is true, I find that the landscape of Tolkien's world is a vast canvas, upon which is painted many mysterious things. Mordor would remain a haunted place for centuries, poisoned and cursed by millennia of evil. The East and South are enigmatic, long held under the sway of the Dark Lord. The Withered Heath, the Grey Mountains, Mount Gundabad, the Misty Mountains - all still harbor the minions of Sauron. I understand that many wish to have a bad guy as huge and evil as Sauron to fight, but having been a D&D player almost as long as a Tolkien fan, I'm more than satisfied to fight the small fights, root out the minor evil. And some may not be so minor; as Gandalf says about the depths below Moria, there are creatures of evil there unknown even to Sauron, and that are older than he. So, the potential excites me as a gamer. In a way, this project has helped me explore Tolkien's work more closely than ever before, which is a good thing. But, I know it's not for everyone. [/QUOTE]
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