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<blockquote data-quote="WizarDru" data-source="post: 6306965" data-attributes="member: 151"><p>While I'm not criticizing your choice of poll numbers, I have to agree that 11+ is pretty low for many posters here because, if nothing else of our sheer age in the hobby. I've been playing D&D since 1979 or thereabouts. 11 modules in 35 years isn't really all that much, especially if you add in Dungeon Magazine. A future poll might benefit from either raising that last tier or from changing the parameters to a more varied time profile (for example: during any single edition, in the last 5 or 10 years, etc.).</p><p></p><p>In my case, I purchased tons of modules for Basic and AD&D, but virtually none for 2E (as I hadn't been playing). Then 3E dropped and I bought EVERYTHING as I returned to the hobby. I bought the entire 3E adventure path, so that's what, 7 modules right there? Then I bought mini-modules, regular modules, maxi-modules (RttToEE, Rapan Athuk, etc.). Campaign settings (which contained modules in some cases). I subscribed to Pathfinder for a time and their module service (until I realized I had more modules than I could possibly use). Under 4E, I bought no printed modules, but did maintain a DDI subscription, which feature Dungeon Magazine. I <em>almost</em> bought modules many times, but 4E never really convinced me to bother, since I didn't like the 'encounter' style very much.</p><p></p><p>Under 5E, I will gladly drop coin on modules, if they are well done. I rarely use modules straight-up, but often use them as starting points or easy stat-blocks and character lists. Then I tend to tailor them for my own uses. I appreciate them as time and labor savers, even if I don't use them exactly as written.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 6306965, member: 151"] While I'm not criticizing your choice of poll numbers, I have to agree that 11+ is pretty low for many posters here because, if nothing else of our sheer age in the hobby. I've been playing D&D since 1979 or thereabouts. 11 modules in 35 years isn't really all that much, especially if you add in Dungeon Magazine. A future poll might benefit from either raising that last tier or from changing the parameters to a more varied time profile (for example: during any single edition, in the last 5 or 10 years, etc.). In my case, I purchased tons of modules for Basic and AD&D, but virtually none for 2E (as I hadn't been playing). Then 3E dropped and I bought EVERYTHING as I returned to the hobby. I bought the entire 3E adventure path, so that's what, 7 modules right there? Then I bought mini-modules, regular modules, maxi-modules (RttToEE, Rapan Athuk, etc.). Campaign settings (which contained modules in some cases). I subscribed to Pathfinder for a time and their module service (until I realized I had more modules than I could possibly use). Under 4E, I bought no printed modules, but did maintain a DDI subscription, which feature Dungeon Magazine. I [i]almost[/i] bought modules many times, but 4E never really convinced me to bother, since I didn't like the 'encounter' style very much. Under 5E, I will gladly drop coin on modules, if they are well done. I rarely use modules straight-up, but often use them as starting points or easy stat-blocks and character lists. Then I tend to tailor them for my own uses. I appreciate them as time and labor savers, even if I don't use them exactly as written. [/QUOTE]
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