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<blockquote data-quote="Hussar" data-source="post: 6307345" data-attributes="member: 22779"><p>When you think about it, anyone who has had a single year subscription to Dungeon, at any point in time, has bought far more than 11 modules. While Dungeon might not have been as popular as Dragon, it still has done pretty darn well for itself for a lot of years. Just Dungeon alone, you've got some 800 adventures over the years. And that's just print Dungeon.</p><p></p><p>For myself, module support has always been one of my big draws for D&D. There are bazillions of systems out there, but, very, very few that I could run for the next decade without doing more than just reading modules. The support for the game in D&D in module form is huge. </p><p></p><p>I honestly never understand the negativity about modules. Over the years, I've seen lots of people turn up their noses at modules as if it were somehow beneath them. I've never felt that way. Some of my greatest gaming experiences have come from modules. Actually, I'd take that a step farther, most of the best gaming I've run or played over the years, has come from modules.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6307345, member: 22779"] When you think about it, anyone who has had a single year subscription to Dungeon, at any point in time, has bought far more than 11 modules. While Dungeon might not have been as popular as Dragon, it still has done pretty darn well for itself for a lot of years. Just Dungeon alone, you've got some 800 adventures over the years. And that's just print Dungeon. For myself, module support has always been one of my big draws for D&D. There are bazillions of systems out there, but, very, very few that I could run for the next decade without doing more than just reading modules. The support for the game in D&D in module form is huge. I honestly never understand the negativity about modules. Over the years, I've seen lots of people turn up their noses at modules as if it were somehow beneath them. I've never felt that way. Some of my greatest gaming experiences have come from modules. Actually, I'd take that a step farther, most of the best gaming I've run or played over the years, has come from modules. [/QUOTE]
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