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Buying and Selling Magical Items
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5368079" data-attributes="member: 19675"><p>I'm pragmatist and a capitalist. I even have a degree in economics.</p><p></p><p>A magic item is like anything else: a physical object that someone owns. If something similar comes along, you have a few options. <ol> <li data-xf-list-type="ol">Leave it for someone else to find</li> <li data-xf-list-type="ol">Pick it up for your use</li> <li data-xf-list-type="ol">Pick it up for gift</li> <li data-xf-list-type="ol">Pick it up for sale</li> </ol><p></p><p>If you leave it behind, you run the risk of an enemy finding it, and you get no benefit.</p><p></p><p>If you pick it up for a gift or sale, an enemy may still get his hands on it down the road, but at least you get goodwill or gold out of it.</p><p></p><p>If you pick it up for your use, you run the risk of becoming overloaded. If you do get overloaded, you have the first, third and fourth options to fall back on.</p><p></p><p>So personally, I find no realistic way to justify outright disallowing sales of magic items.</p><p></p><p>However, that doesn't mean that the sale is going to be <em>easy.</em> In a place where magic is "evil", selling an item could get you arrested, possibly executed. If an item is extremely powerful, you might run into problems finding a buyer at your price.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5368079, member: 19675"] I'm pragmatist and a capitalist. I even have a degree in economics. A magic item is like anything else: a physical object that someone owns. If something similar comes along, you have a few options.[LIST=1] [*]Leave it for someone else to find [*]Pick it up for your use [*]Pick it up for gift [*]Pick it up for sale [/LIST] If you leave it behind, you run the risk of an enemy finding it, and you get no benefit. If you pick it up for a gift or sale, an enemy may still get his hands on it down the road, but at least you get goodwill or gold out of it. If you pick it up for your use, you run the risk of becoming overloaded. If you do get overloaded, you have the first, third and fourth options to fall back on. So personally, I find no realistic way to justify outright disallowing sales of magic items. However, that doesn't mean that the sale is going to be [I]easy.[/I] In a place where magic is "evil", selling an item could get you arrested, possibly executed. If an item is extremely powerful, you might run into problems finding a buyer at your price. [/QUOTE]
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