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<blockquote data-quote="Dverge" data-source="post: 5368852" data-attributes="member: 39203"><p>For fighter type characters, the main equipment they use is as important as their personality, and likely more important than their background.</p><p></p><p>A big question is not shopping vs finding/granted but rather, can my character get the equipment usable by the character need for the level and encounters.</p><p></p><p>With selling/shopping there is a very good chance that the character gains the types of equipment he needs (somewhat close to where they should be mechanically for balance) and is also able to get low level utility items of choice.</p><p></p><p>With Granted (GM gives out loot with a bit of thought).</p><p></p><p>Good: You find a +3 Weapon. (I use a Dwarven Battlehammer...)</p><p></p><p>Bad: You find a +3 Rapier. (Tosses it onto the party loot list)</p><p></p><p>Very Bad: You find an Elven crafted Warhammer with woodland scenes on it in delicate filigree. It's a +6 Flaming Burst, Undead Bane weapon. (Looks at the 6 Battlehammer feats that I'd no longer be able to use)(Item is never seen again)(Am a little bit annoyed that the GM want's me to be grateful for something that is so close to useful I can almost taste it, but it mostly feels like a knife twisting).</p><p></p><p>With Found. Yep, another polearm. Add it to the 34 we already have. Maybe one of these day's we'll actually manage to roll a longsword +1. The survivor of the Reservoir Dogs to keep it will need to gather another party. You start with equipment that fits your character, and 90% of what you find after that is trash. Pretending that items are rare and special wears a bit thin when you need them to even effect what you're up against, you have dozens of them, and you can't find anything usable (that fits the character). That you can't sell it is just an extra annoyance.</p><p></p><p>That the party once fought in their skivvies with clubs against a Rust Monster, or that the Knight had to wrestle a Werewolf using a silver dagger once is fun and great for stories. That the Knight is stuck using studded leather and a dagger for levels (because he can't get magical knightly weapons and armor) is just screwing over the character.</p></blockquote><p></p>
[QUOTE="Dverge, post: 5368852, member: 39203"] For fighter type characters, the main equipment they use is as important as their personality, and likely more important than their background. A big question is not shopping vs finding/granted but rather, can my character get the equipment usable by the character need for the level and encounters. With selling/shopping there is a very good chance that the character gains the types of equipment he needs (somewhat close to where they should be mechanically for balance) and is also able to get low level utility items of choice. With Granted (GM gives out loot with a bit of thought). Good: You find a +3 Weapon. (I use a Dwarven Battlehammer...) Bad: You find a +3 Rapier. (Tosses it onto the party loot list) Very Bad: You find an Elven crafted Warhammer with woodland scenes on it in delicate filigree. It's a +6 Flaming Burst, Undead Bane weapon. (Looks at the 6 Battlehammer feats that I'd no longer be able to use)(Item is never seen again)(Am a little bit annoyed that the GM want's me to be grateful for something that is so close to useful I can almost taste it, but it mostly feels like a knife twisting). With Found. Yep, another polearm. Add it to the 34 we already have. Maybe one of these day's we'll actually manage to roll a longsword +1. The survivor of the Reservoir Dogs to keep it will need to gather another party. You start with equipment that fits your character, and 90% of what you find after that is trash. Pretending that items are rare and special wears a bit thin when you need them to even effect what you're up against, you have dozens of them, and you can't find anything usable (that fits the character). That you can't sell it is just an extra annoyance. That the party once fought in their skivvies with clubs against a Rust Monster, or that the Knight had to wrestle a Werewolf using a silver dagger once is fun and great for stories. That the Knight is stuck using studded leather and a dagger for levels (because he can't get magical knightly weapons and armor) is just screwing over the character. [/QUOTE]
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