Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Buying and Selling of Gems & Jewelry
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Pendragon" data-source="post: 63911" data-attributes="member: 707"><p>I give 'em straight book value. In one of the core books (can't remember where,) it mentions trade goods, i.e. items whose value is a constant, and are therefore often used in barter. I believe that precious metals and gems were on that list. A gem's value isn't going to change too much (barring a new diamond mine opening up next door,) so I think a lot of people would see that as a safe and convenient way to 'port money. </p><p></p><p>As to the question of how the jeweler makes money, that's simple, he sells jewelry. I don't think he has to rely on undervaluing salable gems to turn a profit. If it helps, consider a bank. Most larger banks will exchange currency for their members free of charge. They deal in money, but they don't feel the need to charge a fee for changing one kind of money into another. Why? They make their money elsewhere. And when someone wants a loan, who's he going to go to? The bank which gave him a hard time about getting some US dollars for his Japanese yen, or the one which helped him out as a courtesy?</p><p></p><p>All that said, my players actually prefer a letter of credit from a well-known money-lender. Especially since one of my PCs had a ton of liquid cash swiped by a pickpocket a few sessions ago. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 63911, member: 707"] I give 'em straight book value. In one of the core books (can't remember where,) it mentions trade goods, i.e. items whose value is a constant, and are therefore often used in barter. I believe that precious metals and gems were on that list. A gem's value isn't going to change too much (barring a new diamond mine opening up next door,) so I think a lot of people would see that as a safe and convenient way to 'port money. As to the question of how the jeweler makes money, that's simple, he sells jewelry. I don't think he has to rely on undervaluing salable gems to turn a profit. If it helps, consider a bank. Most larger banks will exchange currency for their members free of charge. They deal in money, but they don't feel the need to charge a fee for changing one kind of money into another. Why? They make their money elsewhere. And when someone wants a loan, who's he going to go to? The bank which gave him a hard time about getting some US dollars for his Japanese yen, or the one which helped him out as a courtesy? All that said, my players actually prefer a letter of credit from a well-known money-lender. Especially since one of my PCs had a ton of liquid cash swiped by a pickpocket a few sessions ago. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Buying and Selling of Gems & Jewelry
Top