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<blockquote data-quote="Nonlethal Force" data-source="post: 3627668" data-attributes="member: 35788"><p>True. Vwery True. Which is one of the reasons that I said my group has tweaked the numbers a little bit.</p><p></p><p>However, We can't also forget that in many cases the core classes aren't balanced out to 20 levels. In many cases (the cleric and druid come to mind) they cost more to buiold than what a 20th level character has experience. But at the same time, I am also one of the people who are in agreement that these are two of the most powerful classes in the game. So the fact that they cost more is acceptable. The one huge example that does stick out like a sore thumb is the monk. Under the Buy the Numbers system, the monk is horribly over-priced. And by horribly, I confess I really mean outrageously. </p><p></p><p>I've typically found that classes with loads of class abilities that require a "caster level" or "class level" check to make them function are prone to being hosed by the Buy the Numbers system. It is alright for a class to have even 5 or 6 such abilities. But the monk gets one at elast every other level. That just drives the cost of playing a monk too high. This is one of the areas that my group has done the most work with ... and we've fixed it as best we can.</p><p></p><p>In the end, though - the monk excluded - the differential among the classes largely follows several given assumptions about power among the classes. YMMV, though!</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 3627668, member: 35788"] True. Vwery True. Which is one of the reasons that I said my group has tweaked the numbers a little bit. However, We can't also forget that in many cases the core classes aren't balanced out to 20 levels. In many cases (the cleric and druid come to mind) they cost more to buiold than what a 20th level character has experience. But at the same time, I am also one of the people who are in agreement that these are two of the most powerful classes in the game. So the fact that they cost more is acceptable. The one huge example that does stick out like a sore thumb is the monk. Under the Buy the Numbers system, the monk is horribly over-priced. And by horribly, I confess I really mean outrageously. I've typically found that classes with loads of class abilities that require a "caster level" or "class level" check to make them function are prone to being hosed by the Buy the Numbers system. It is alright for a class to have even 5 or 6 such abilities. But the monk gets one at elast every other level. That just drives the cost of playing a monk too high. This is one of the areas that my group has done the most work with ... and we've fixed it as best we can. In the end, though - the monk excluded - the differential among the classes largely follows several given assumptions about power among the classes. YMMV, though! [/QUOTE]
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