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General Tabletop Discussion
*Pathfinder & Starfinder
Buying Feats with XP
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<blockquote data-quote="Pyrex" data-source="post: 3628054" data-attributes="member: 11600"><p>Not sure we're quite connecting here, so let me try again.</p><p></p><p>There are some problems with purchasing feats with XP, here are my main issues:</p><p>1) Not all feats are created equal. </p><p style="margin-left: 20px">This is just a given. Power Attack is a stronger feat than Toughness.</p><p></p><p>2) Not all feats are as strong at all levels.</p><p style="margin-left: 20px">A first level wizard can take Quicken Spell, but it's completely useless until at least caster level 7</p><p></p><p>3) Linear costs for feats aren't reasonable.</p><p style="margin-left: 20px">500xp/feat is really expensive at 1st or 2nd level, but chump change at 10th. 5000xp is hugely expensive even at 20th level, but is a drop in the bucket at 40th.</p><p></p><p>4) Simply scaling the costs doesn't work either, because it just encourages front-loading.</p><p style="margin-left: 20px">Any system where a feat costs k*CurrentLevel won't work because players will just buy as many feats as possible as early as possible because the currently-low XP cost will have become meaningless 4-5 levels down the road.</p><p></p><p>Given 1-4 above, that suggests that any cost system for buying feats needs to be not only Scaled, but almost certainly Progressive and probably with a short-term multiplicative component.</p><p></p><p>For Example:</p><p>-- Scaling: Each Feat costs 20% of your current level --> CurrentLevel*200xp</p><p>-- Scaling + Progressive: Each additional feat costs an additional 10% --> CurrentLevel*(BonusFeats*100xp + 200xp)</p><p>-- Scaling + Progressive + Short Term: Each additional feat <em>this level</em> costs a further 10% --> CurrentLevel*(BonusFeats*100xp + BonusFeatsThisLevel*100xp + 200xp)</p><p></p><p>This way every time you purchase a feat it has a significant cost at that moment. Also, each successive feat is more expensive than the last, and buying lots of feats really quickly costs more and more XP.</p><p></p><p>Front-loading is *still* an option, but could be discouraged by increasing the ShortTerm multiplier.</p></blockquote><p></p>
[QUOTE="Pyrex, post: 3628054, member: 11600"] Not sure we're quite connecting here, so let me try again. There are some problems with purchasing feats with XP, here are my main issues: 1) Not all feats are created equal. [indent]This is just a given. Power Attack is a stronger feat than Toughness.[/indent] 2) Not all feats are as strong at all levels. [indent]A first level wizard can take Quicken Spell, but it's completely useless until at least caster level 7[/indent] 3) Linear costs for feats aren't reasonable. [indent]500xp/feat is really expensive at 1st or 2nd level, but chump change at 10th. 5000xp is hugely expensive even at 20th level, but is a drop in the bucket at 40th.[/indent] 4) Simply scaling the costs doesn't work either, because it just encourages front-loading. [indent]Any system where a feat costs k*CurrentLevel won't work because players will just buy as many feats as possible as early as possible because the currently-low XP cost will have become meaningless 4-5 levels down the road.[/indent] Given 1-4 above, that suggests that any cost system for buying feats needs to be not only Scaled, but almost certainly Progressive and probably with a short-term multiplicative component. For Example: -- Scaling: Each Feat costs 20% of your current level --> CurrentLevel*200xp -- Scaling + Progressive: Each additional feat costs an additional 10% --> CurrentLevel*(BonusFeats*100xp + 200xp) -- Scaling + Progressive + Short Term: Each additional feat [i]this level[/i] costs a further 10% --> CurrentLevel*(BonusFeats*100xp + BonusFeatsThisLevel*100xp + 200xp) This way every time you purchase a feat it has a significant cost at that moment. Also, each successive feat is more expensive than the last, and buying lots of feats really quickly costs more and more XP. Front-loading is *still* an option, but could be discouraged by increasing the ShortTerm multiplier. [/QUOTE]
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Buying Feats with XP
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