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Buying Original Art: Where? and any tips?
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<blockquote data-quote="Mr. Greengoat" data-source="post: 5750836" data-attributes="member: 72757"><p>Ah, I fully support you in the buying of original art from creators. Those sales of original artwork does much to supplement illustrators income and the somewhat marginal amount they make living as a freelancer.</p><p></p><p>My friend <a href="http://muleabides.wordpress.com/2011/12/13/original-adventurer-conqueror-king-art-for-sale/" target="_blank">Ryan Browning</a> is the primary artist associated with the <a href="http://www.autarch.co/" target="_blank">Adventurer Conquered King project</a>, and he has recently put up many original pieces for sale on <a href="http://www.etsy.com/shop/frontierbright?page=1&order=price_desc" target="_blank">Etsy.</a></p><p><a href="http://www.etsy.com/shop/frontierbright?page=1&order=price_desc" target="_blank"></a> </p><p>My advice for buying game art is as follows.</p><p></p><ul> <li data-xf-list-type="ul">Don't be afraid of asking artists directly for sales, usually they are more than glad to talk to people interested in their artwork.</li> <li data-xf-list-type="ul">As time and cultural history have proven, art is only worth what people will pay for it. There is no <em>too little</em> or <em>too much</em> to pay for artwork. There are simply artists who charge too little or too much. But do keep in mind that most gaming illustrations take several hours to execute. Color paintings much more.</li> <li data-xf-list-type="ul">Know the difference between an original piece or a multiple print (giclee is a BS fancy term for inkjet). Usually the seller would say whether it is an original or a print before you buy anything. However, many illustrators work digitally now, so an editioned print (limited numbers) may be all the artists has to sell anyway. Either type displays the artwork nicely and supports the artist, but originals are usually more expensive because of the materiality.</li> <li data-xf-list-type="ul">Display your art. Frame it however you wish to show it off in its display surroundings, or hold onto it in a safe place. You can use store bought frames or have one custom made. Make sure the framing or the storage is archival and acid free so the artwork doesn't yellow or fall apart. Keep it out of direct sunlight. UV light will erode most materials.</li> </ul><p>Other than that, congratulations on being a patron of the arts (you Medici, you) and enjoy.</p></blockquote><p></p>
[QUOTE="Mr. Greengoat, post: 5750836, member: 72757"] Ah, I fully support you in the buying of original art from creators. Those sales of original artwork does much to supplement illustrators income and the somewhat marginal amount they make living as a freelancer. My friend [URL="http://muleabides.wordpress.com/2011/12/13/original-adventurer-conqueror-king-art-for-sale/"]Ryan Browning[/URL] is the primary artist associated with the [URL="http://www.autarch.co/"]Adventurer Conquered King project[/URL], and he has recently put up many original pieces for sale on [URL="http://www.etsy.com/shop/frontierbright?page=1&order=price_desc"]Etsy. [/URL] My advice for buying game art is as follows. [LIST] [*]Don't be afraid of asking artists directly for sales, usually they are more than glad to talk to people interested in their artwork. [*]As time and cultural history have proven, art is only worth what people will pay for it. There is no [I]too little[/I] or [I]too much[/I] to pay for artwork. There are simply artists who charge too little or too much. But do keep in mind that most gaming illustrations take several hours to execute. Color paintings much more. [*]Know the difference between an original piece or a multiple print (giclee is a BS fancy term for inkjet). Usually the seller would say whether it is an original or a print before you buy anything. However, many illustrators work digitally now, so an editioned print (limited numbers) may be all the artists has to sell anyway. Either type displays the artwork nicely and supports the artist, but originals are usually more expensive because of the materiality. [*]Display your art. Frame it however you wish to show it off in its display surroundings, or hold onto it in a safe place. You can use store bought frames or have one custom made. Make sure the framing or the storage is archival and acid free so the artwork doesn't yellow or fall apart. Keep it out of direct sunlight. UV light will erode most materials. [/LIST] Other than that, congratulations on being a patron of the arts (you Medici, you) and enjoy. [/QUOTE]
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