Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Buying the Farm - Claiming the Ruin - Occupying the Dungeon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 8912909" data-attributes="member: 29398"><p>As both player and DM I love the idea of a home base where all the various adventurers gather between adventures, pool resources, spend their downtime, etc.</p><p></p><p>In my current game the closest they've come was during an early string of lucrative adventures one PC wanted to settle down afterwards and build a pub, and so he did. That pub - the <em>Fallen Flagon</em> - became the de-facto home base for a small boatload of adventurers over the next few in-game years, until its founder and a bunch of other characters decided to sail off into the sunset. The <em>Flagon</em> is still there (the founding PC gave it over to one of the barmaids before leaving), but is no longer an adventurers' hangout. Now there's no real home base as such other than one large city they tend to gravitate back to now and then, and the various parties have become more scattered.</p><p></p><p>In the game I play in we've taken over an old dungeon site as a home base, and made some extensive renovations. It's in a remote location, but that's fine - we have all kinds of long-range transport options including mundane ships (the "super-secret base" is on the seacoast and includes a deep-water hidden-underground harbour) which means if anyone wants to attack us out here there won't be any collateral damage. The biggest challenge in finding a suitable home base was it needed to have an underground area big enough to hide our stolen (!) zeppelin (!), which in theory nobody in this side of the world knows we have; fortunately the underground harbour has enough airspace above it to suit.</p><p></p><p>The only real challenge is at the table level: some players just aren't interested in any of this. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Lanefan, post: 8912909, member: 29398"] As both player and DM I love the idea of a home base where all the various adventurers gather between adventures, pool resources, spend their downtime, etc. In my current game the closest they've come was during an early string of lucrative adventures one PC wanted to settle down afterwards and build a pub, and so he did. That pub - the [I]Fallen Flagon[/I] - became the de-facto home base for a small boatload of adventurers over the next few in-game years, until its founder and a bunch of other characters decided to sail off into the sunset. The [I]Flagon[/I] is still there (the founding PC gave it over to one of the barmaids before leaving), but is no longer an adventurers' hangout. Now there's no real home base as such other than one large city they tend to gravitate back to now and then, and the various parties have become more scattered. In the game I play in we've taken over an old dungeon site as a home base, and made some extensive renovations. It's in a remote location, but that's fine - we have all kinds of long-range transport options including mundane ships (the "super-secret base" is on the seacoast and includes a deep-water hidden-underground harbour) which means if anyone wants to attack us out here there won't be any collateral damage. The biggest challenge in finding a suitable home base was it needed to have an underground area big enough to hide our stolen (!) zeppelin (!), which in theory nobody in this side of the world knows we have; fortunately the underground harbour has enough airspace above it to suit. The only real challenge is at the table level: some players just aren't interested in any of this. :( [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Buying the Farm - Claiming the Ruin - Occupying the Dungeon
Top