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By Crom! Modiphius is Making a New CONAN RPG
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<blockquote data-quote="mrm1138" data-source="post: 7660133" data-attributes="member: 6777319"><p>From what I gathered from my skimming, you generally roll 2d20 for a skill check and try to roll equal to or less than a target number on one or both dice. If you roll equal to or less than the target number on only one die, it's a success. If you roll equal or less on one die but a natural 20 on the other, you succeed with a complication. If you roll above the target number with at least one natural 20, it's a critical failure.</p><p></p><p>You can also earn points that can be spent to add additional d20 to the roll. This also increased your ability to earn momentum. Momentum is earned when you achieve more successes than are required for the roll. (Certain skill checks may require two successes, meaning you'd have to roll equal to or less than the target number on both d20.) If a check has a difficulty of 1, and you roll 2 successes, you earn 1 momentum, which you can spend to improve the quality of your success.</p><p></p><p>Obviously, there's more to it than that, but those seem to be the basics.</p></blockquote><p></p>
[QUOTE="mrm1138, post: 7660133, member: 6777319"] From what I gathered from my skimming, you generally roll 2d20 for a skill check and try to roll equal to or less than a target number on one or both dice. If you roll equal to or less than the target number on only one die, it's a success. If you roll equal or less on one die but a natural 20 on the other, you succeed with a complication. If you roll above the target number with at least one natural 20, it's a critical failure. You can also earn points that can be spent to add additional d20 to the roll. This also increased your ability to earn momentum. Momentum is earned when you achieve more successes than are required for the roll. (Certain skill checks may require two successes, meaning you'd have to roll equal to or less than the target number on both d20.) If a check has a difficulty of 1, and you roll 2 successes, you earn 1 momentum, which you can spend to improve the quality of your success. Obviously, there's more to it than that, but those seem to be the basics. [/QUOTE]
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