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By the book alignment, in a simple, satisfying manner
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<blockquote data-quote="Elf Witch" data-source="post: 6312116" data-attributes="member: 9037"><p>I like alignments as a tool for character development I use them in my game. I always ask the players what their alignment is and what it means to them. I also at the start of the game give a brief write up on the laws and morality of the area the players are from. </p><p></p><p>I don't believe alignments should be straight jackets nor should things me as rigid as some people believe. Take the whole paladin lying issue. To me that does not mean that a paladin can't lie as part of a mission as a cover what it means is a a paladin does not lie to get out of trouble that he is responsible for or to get something for selfish gains. I also belief that motivation plays a lot into it not just actions. To me there is a world of difference using dominate to stop someone from hurting themselves or other people and using it to control someone for your convenience. </p><p></p><p>I find that having an alignment helps players role play their characters. I do use consequences in my games if you go around being a bad guy or just a selfish out for yourself guy don't necessarily expect the cleric of Pelor healing spells to work on you. There should be consequences both good and bad for the actions your character takes in the game.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6312116, member: 9037"] I like alignments as a tool for character development I use them in my game. I always ask the players what their alignment is and what it means to them. I also at the start of the game give a brief write up on the laws and morality of the area the players are from. I don't believe alignments should be straight jackets nor should things me as rigid as some people believe. Take the whole paladin lying issue. To me that does not mean that a paladin can't lie as part of a mission as a cover what it means is a a paladin does not lie to get out of trouble that he is responsible for or to get something for selfish gains. I also belief that motivation plays a lot into it not just actions. To me there is a world of difference using dominate to stop someone from hurting themselves or other people and using it to control someone for your convenience. I find that having an alignment helps players role play their characters. I do use consequences in my games if you go around being a bad guy or just a selfish out for yourself guy don't necessarily expect the cleric of Pelor healing spells to work on you. There should be consequences both good and bad for the actions your character takes in the game. [/QUOTE]
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