Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
By the book alignment, in a simple, satisfying manner
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sword of Spirit" data-source="post: 6312959" data-attributes="member: 6677017"><p>Interestingly, this thread has got me wondering <em>why</em> I want alignment in my D&D games. I don't use it in any of my other role-playing. I don't miss it in any of my other role-playing. So why D&D?</p><p></p><p>A part of it is simply cosmology. The conflict of the various moral and ethical forces is part of a cosmology that <em>is</em> D&D to me. That still makes it easy to accommodate alignment having no mechanical effect on normal races. Sure, you might have a little bit of it flowing through you, but it's just enough to tug your soul towards the right place after you die. Only creatures completely saturated by it (such as celestials and fiends) register to alignment-affecting magic.</p><p></p><p>So why do I want to write an alignment on a PC's character record as a DM, even if the player doesn't know what it is? Why don't I just analyze what happens after they die based upon the way they lived their life <em>after</em> that life?</p><p></p><p>Part of it is a short-hand for telling player what kinds of characters are acceptable in a campaign. It's easier to say "no evil alignments" that it is to go into more details. However, even with that I think I'm going to try to avoid it and instead give more relevant guidance. In my next big campaign I want heroes who will be willing to stick together, want to save the world, and aren't causing mayhem and evil. I can say, "no evil alignments, and neutral characters need a reason to be heroic." Or I can just describe it how I did.</p><p></p><p>I guess there is a stick to hit characters with based on alignment. It's the "your character isn't appropriate for this campaign," stick. </p><p></p><p>Other ideas?</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6312959, member: 6677017"] Interestingly, this thread has got me wondering [I]why[/I] I want alignment in my D&D games. I don't use it in any of my other role-playing. I don't miss it in any of my other role-playing. So why D&D? A part of it is simply cosmology. The conflict of the various moral and ethical forces is part of a cosmology that [I]is[/I] D&D to me. That still makes it easy to accommodate alignment having no mechanical effect on normal races. Sure, you might have a little bit of it flowing through you, but it's just enough to tug your soul towards the right place after you die. Only creatures completely saturated by it (such as celestials and fiends) register to alignment-affecting magic. So why do I want to write an alignment on a PC's character record as a DM, even if the player doesn't know what it is? Why don't I just analyze what happens after they die based upon the way they lived their life [I]after[/I] that life? Part of it is a short-hand for telling player what kinds of characters are acceptable in a campaign. It's easier to say "no evil alignments" that it is to go into more details. However, even with that I think I'm going to try to avoid it and instead give more relevant guidance. In my next big campaign I want heroes who will be willing to stick together, want to save the world, and aren't causing mayhem and evil. I can say, "no evil alignments, and neutral characters need a reason to be heroic." Or I can just describe it how I did. I guess there is a stick to hit characters with based on alignment. It's the "your character isn't appropriate for this campaign," stick. Other ideas? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
By the book alignment, in a simple, satisfying manner
Top