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<blockquote data-quote="Baron Opal" data-source="post: 4602489" data-attributes="member: 10433"><p>Actually, the Shadowfell, which I'm calling Gehenna, isn't a jail so much as you can see it from there. Everything dead, broken or lost ends up there. The next level down you can see and visit the Clanking City of Dis. There the Iron Sun is much more visible. If you want to do all the way "down", you could actuall walk on the Iron Sun. It would be intensely cold, awash in negative energy and hatred. But, hey, some people like that.</p><p></p><p>The Iron Sun is a prison for many unkillable beings. Most artifacts or non-apocalyptic things are stored in demiplanes or locked away in Gehenna. Since lost things end up there, it is a great place to put things you need to become lost.</p><p></p><p>A peasant certainly could bind themselves to a power, if they were not too busy surviving. That's where you get warlocks mostly. Someone who is tired of being come dirt farmer and finds a cheap and fast route to power. I've been thinking of making some feats where you just flirt with a source, like the faith feats from Divine and Defeated. I liked having a mechanical benefit of non-clerics having faith.</p><p></p><p>Re: Seven Shining Ones. Yeah, I see your point. But, one of the conceits of my setting is that if something is named it delimits its power and capabilities. Since they have practically no limits, they can't have names.</p><p></p><p>The reason why the world isn't awash in extraplanar beings is because of the Veil of Dreams. This surrounds and permiates the Prime Material, but also contains it. All dream happens here. Only mortals can dream. The fae are echoes of mortal dreams. Since the Veil is so plastic in nature, it responded when mortals first dreamed to come up with mirrors of their psyches. That's why faerie is so archtypal. Demons and angels, however, are whole creatures. Unlike mortals, their bodies and souls are one and the same. If they wander through the Veil there is a strong chance that they will get caught up in a mortal's dream and get turned into a cat or a nice chair. The fae also have learned how to deal with them. There are some demons, however, that specialize in tormenting dreamers. It's a great avenue for temptation and false messages. Anyway, the point is that my fae aren't based off of nature, but rather dreams. Having the faewild be the source of life wouldn't quite fit.</p></blockquote><p></p>
[QUOTE="Baron Opal, post: 4602489, member: 10433"] Actually, the Shadowfell, which I'm calling Gehenna, isn't a jail so much as you can see it from there. Everything dead, broken or lost ends up there. The next level down you can see and visit the Clanking City of Dis. There the Iron Sun is much more visible. If you want to do all the way "down", you could actuall walk on the Iron Sun. It would be intensely cold, awash in negative energy and hatred. But, hey, some people like that. The Iron Sun is a prison for many unkillable beings. Most artifacts or non-apocalyptic things are stored in demiplanes or locked away in Gehenna. Since lost things end up there, it is a great place to put things you need to become lost. A peasant certainly could bind themselves to a power, if they were not too busy surviving. That's where you get warlocks mostly. Someone who is tired of being come dirt farmer and finds a cheap and fast route to power. I've been thinking of making some feats where you just flirt with a source, like the faith feats from Divine and Defeated. I liked having a mechanical benefit of non-clerics having faith. Re: Seven Shining Ones. Yeah, I see your point. But, one of the conceits of my setting is that if something is named it delimits its power and capabilities. Since they have practically no limits, they can't have names. The reason why the world isn't awash in extraplanar beings is because of the Veil of Dreams. This surrounds and permiates the Prime Material, but also contains it. All dream happens here. Only mortals can dream. The fae are echoes of mortal dreams. Since the Veil is so plastic in nature, it responded when mortals first dreamed to come up with mirrors of their psyches. That's why faerie is so archtypal. Demons and angels, however, are whole creatures. Unlike mortals, their bodies and souls are one and the same. If they wander through the Veil there is a strong chance that they will get caught up in a mortal's dream and get turned into a cat or a nice chair. The fae also have learned how to deal with them. There are some demons, however, that specialize in tormenting dreamers. It's a great avenue for temptation and false messages. Anyway, the point is that my fae aren't based off of nature, but rather dreams. Having the faewild be the source of life wouldn't quite fit. [/QUOTE]
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