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<blockquote data-quote="ByteRynn" data-source="post: 3308531" data-attributes="member: 30980"><p><strong>Belenus aka Glory</strong></p><p></p><p><span style="font-family: 'Comic Sans MS'"><strong><u>Glory</u></strong> - PL 10, 150pp</span></p><p><strong>Concept</strong>: Displaced God of Flame and Healing</p><p></p><p>[sblock]</p><p><strong><u>ABILITY SCORES</u></strong></p><p>Strength [STR]: 18</p><p>Dexterity [DEX]: 18</p><p>Constitution [CON]: 18</p><p>Intelligence [INT]: 18</p><p>Wisdom [WIS]: 18</p><p>Charisma [CHA]: 18</p><p>PP Spent: 48</p><p></p><p><strong><u>SAVES</u></strong></p><p>Fortitude [FORT]: (0+4) +4</p><p>Reflex [REF]: (0+4) +4</p><p>Willpower [WILL]: (0+4) +4</p><p>Toughness [TGH]: (0+4) +4</p><p>PP Spent: 0</p><p></p><p><strong><u>SKILLS</u></strong></p><p>Acrobatics [7] +11, Concentration [12] +14, Diplomacy [13] +17, Knowledge (arcane lore) [6] +10, Knowledge (current events) [1] +5, Knowledge (history) [2] +6, Knowledge (pop culture) [2] +6, Medicine [13] +17. Total Ranks 56.</p><p>PP Spent: 14</p><p></p><p><strong><u>FEATS</u></strong></p><p>Attack Focus (ranged) 8, Attack Specialization (fire strike) 4, Attractive, Dodge Focus 7, Ritualist, Trance.</p><p>PP Spent: 22</p><p></p><p><strong><u>COMBAT ATTRIBUTES</u></strong></p><p>Attack Bonus [ATK]: +10</p><p>Damage [DMG]: +7 (fire strike)</p><p>Defense [DEF]: +3</p><p>Initiative [INIT]: +4</p><p>PP Spent: 10</p><p></p><p><strong><u>POWERS</u></strong></p><p>ABSORPTION 6 [Boost 6 – Goes to Fire Control; Extra: Power Magnet (+1); Flaw: Limited (Fire/Heat effects) (-3); Power Feat: Slow Fade; Drawbacks: Normal Identity (-2pp), Power Loss (Can’t use power underwater, in extreme cold, or in a vacuum (-3pp)]. 14pp.</p><p>FIRE CONTROL 7 [Array/Move Object; Power Feats: Alt Power – Dazzle Sight, Alt Power – Blast, Alt Power – Disintegration 4, Alt Power – Environmental Control 4 (Extreme Heat and Light), Alt Power – Melee Strike (Fire) (Extra: Penetrating), Alt-Power – Healing 4 (Extra: Total); Drawbacks: Normal Identity (-2pp), Power Loss (Can’t use power underwater, in extreme cold, or in a vacuum (-3pp)]. 15pp.</p><p>IMMUNITY 14 [Fire Damage, Life Support]. 14pp.</p><p>TELEPORT 9 [Extra: Accurate; Flaws: Long-Range Only (-1), Medium Required (flames) (-1); Power Feats: Dynamic Alt Power – Flight 1, Dynamic Alt Power – Super Senses 7 (Fire Awareness (Accurate), Extended Range (Fire Awareness) 4), Easy]. 13pp.</p><p>PP Spent: 56</p><p></p><p><strong><u>ATTACKS & EFFECTS</u></strong></p><p>Fire Blast (Ranged): +10 atk, Toughness save DC 22 (fire effect), RI 70ft.</p><p>Fire Strike (Melee): +10 atk, Toughness Save DC 22 (fire effect).</p><p></p><p><span style="font-family: 'Comic Sans MS'"><strong><u>COMPLICATIONS</u></strong></span></p><p>1. The force behind the destruction of Gallic Pantheon still out to get me, but is unkown.</p><p>2. On ancient holy day, Beltaine (May 1st), my powers are unreliable and sometimes stronger/weaker/different (aka, let GM mess with them!)</p><p></p><p><span style="font-family: 'Comic Sans MS'"><strong><u>CHARACTER STORY</u></strong></span></p><p>Thousands of years ago, the gods of most of North-Western Europe found themselves under seige. This was unforseen-and therefore impossible. Despite the impossibility of it all, the gods sent their last, best hope, Belenus, down to earth, in the form of a mortal child, with no memory of the great warrior and god he had once been. The gods also sent with him an amulet that he could place around his neck on his twentieth birthday and thus regain his powers and his memories. </p><p>The voyage to earth was problematic, and the magics involved were inaccurate. Belenus, the baby, only arrived in America twenty years ago. He was found abandoned by a family in rural Georgia, and raised by them. They named him Benjamin Bradford, and raised him to be the best person he could be. Ben's father, Roy Bradford, kept the amulet found with the boy a secret, he was afraid what it might mean. Ben was a very good student, and was eventually accepted into Liberty University, far away from home. On the day he left for school, his father gave him the amulet and told him the story of how he came to the Bradford household. Benjamin has since been studying the classics at the University, trying to decipher the meaning of the inscriptions on the heavy gold chain that accounts for his only connection to his birth family. The night of his twentieth birthday, May 1st of last year, he put the necklace on in order to get a better look at one side of the amulet when suddenly, things changed. He remembered much of the past, but the details of his last days as a god were hazy-so much time had passed and the memories stored in the Amulet for him had largely faded. But he knew his name-he was Belenus. What he did know for certain was this-he had great powers, and the "family" he was curious about no longer existed. He found that when he placed the amulet around his neck it disappeared, chain and all, and the power held with-in changed his appearance, and gave him powers to control flames, and to heal the sick and wounded. Over the past year he has spent much time learning his new powers and helping those in need-between classes, of course! He recently discovered the meaning behind the name Belenus- Glorious Light/Flame. He adapted that meaning for his super-hero name: Glory.</p><p></p><p>He has since spent time helping people in Freedom City. However, he has noticed dark enemies and mysterious threats interrupting his activities, intentionally targeting him. Belenus wonders what exactly this means and who they are...</p><p></p><p>Glory's uniform is a red, gold, and white body suit, with golden armored gauntlets. He wears a long red and white cape with gold trim. On his face he wears a red half-mask. The amulet that transforms him is absorbed into his suit and appears embedded in his chest.[/sblock]</p></blockquote><p></p>
[QUOTE="ByteRynn, post: 3308531, member: 30980"] [b]Belenus aka Glory[/b] [font=Comic Sans MS][b][u]Glory[/u][/b] - PL 10, 150pp[/font] [b]Concept[/b]: Displaced God of Flame and Healing [sblock] [b][u]ABILITY SCORES[/u][/b] Strength [STR]: 18 Dexterity [DEX]: 18 Constitution [CON]: 18 Intelligence [INT]: 18 Wisdom [WIS]: 18 Charisma [CHA]: 18 PP Spent: 48 [b][u]SAVES[/u][/b] Fortitude [FORT]: (0+4) +4 Reflex [REF]: (0+4) +4 Willpower [WILL]: (0+4) +4 Toughness [TGH]: (0+4) +4 PP Spent: 0 [b][u]SKILLS[/u][/b] Acrobatics [7] +11, Concentration [12] +14, Diplomacy [13] +17, Knowledge (arcane lore) [6] +10, Knowledge (current events) [1] +5, Knowledge (history) [2] +6, Knowledge (pop culture) [2] +6, Medicine [13] +17. Total Ranks 56. PP Spent: 14 [b][u]FEATS[/u][/b] Attack Focus (ranged) 8, Attack Specialization (fire strike) 4, Attractive, Dodge Focus 7, Ritualist, Trance. PP Spent: 22 [b][u]COMBAT ATTRIBUTES[/u][/b] Attack Bonus [ATK]: +10 Damage [DMG]: +7 (fire strike) Defense [DEF]: +3 Initiative [INIT]: +4 PP Spent: 10 [b][u]POWERS[/u][/b] ABSORPTION 6 [Boost 6 – Goes to Fire Control; Extra: Power Magnet (+1); Flaw: Limited (Fire/Heat effects) (-3); Power Feat: Slow Fade; Drawbacks: Normal Identity (-2pp), Power Loss (Can’t use power underwater, in extreme cold, or in a vacuum (-3pp)]. 14pp. FIRE CONTROL 7 [Array/Move Object; Power Feats: Alt Power – Dazzle Sight, Alt Power – Blast, Alt Power – Disintegration 4, Alt Power – Environmental Control 4 (Extreme Heat and Light), Alt Power – Melee Strike (Fire) (Extra: Penetrating), Alt-Power – Healing 4 (Extra: Total); Drawbacks: Normal Identity (-2pp), Power Loss (Can’t use power underwater, in extreme cold, or in a vacuum (-3pp)]. 15pp. IMMUNITY 14 [Fire Damage, Life Support]. 14pp. TELEPORT 9 [Extra: Accurate; Flaws: Long-Range Only (-1), Medium Required (flames) (-1); Power Feats: Dynamic Alt Power – Flight 1, Dynamic Alt Power – Super Senses 7 (Fire Awareness (Accurate), Extended Range (Fire Awareness) 4), Easy]. 13pp. PP Spent: 56 [b][u]ATTACKS & EFFECTS[/u][/b] Fire Blast (Ranged): +10 atk, Toughness save DC 22 (fire effect), RI 70ft. Fire Strike (Melee): +10 atk, Toughness Save DC 22 (fire effect). [font=Comic Sans MS][b][u]COMPLICATIONS[/u][/b][/font] 1. The force behind the destruction of Gallic Pantheon still out to get me, but is unkown. 2. On ancient holy day, Beltaine (May 1st), my powers are unreliable and sometimes stronger/weaker/different (aka, let GM mess with them!) [font=Comic Sans MS][b][u]CHARACTER STORY[/u][/b][/font] Thousands of years ago, the gods of most of North-Western Europe found themselves under seige. This was unforseen-and therefore impossible. Despite the impossibility of it all, the gods sent their last, best hope, Belenus, down to earth, in the form of a mortal child, with no memory of the great warrior and god he had once been. The gods also sent with him an amulet that he could place around his neck on his twentieth birthday and thus regain his powers and his memories. The voyage to earth was problematic, and the magics involved were inaccurate. Belenus, the baby, only arrived in America twenty years ago. He was found abandoned by a family in rural Georgia, and raised by them. They named him Benjamin Bradford, and raised him to be the best person he could be. Ben's father, Roy Bradford, kept the amulet found with the boy a secret, he was afraid what it might mean. Ben was a very good student, and was eventually accepted into Liberty University, far away from home. On the day he left for school, his father gave him the amulet and told him the story of how he came to the Bradford household. Benjamin has since been studying the classics at the University, trying to decipher the meaning of the inscriptions on the heavy gold chain that accounts for his only connection to his birth family. The night of his twentieth birthday, May 1st of last year, he put the necklace on in order to get a better look at one side of the amulet when suddenly, things changed. He remembered much of the past, but the details of his last days as a god were hazy-so much time had passed and the memories stored in the Amulet for him had largely faded. But he knew his name-he was Belenus. What he did know for certain was this-he had great powers, and the "family" he was curious about no longer existed. He found that when he placed the amulet around his neck it disappeared, chain and all, and the power held with-in changed his appearance, and gave him powers to control flames, and to heal the sick and wounded. Over the past year he has spent much time learning his new powers and helping those in need-between classes, of course! He recently discovered the meaning behind the name Belenus- Glorious Light/Flame. He adapted that meaning for his super-hero name: Glory. He has since spent time helping people in Freedom City. However, he has noticed dark enemies and mysterious threats interrupting his activities, intentionally targeting him. Belenus wonders what exactly this means and who they are... Glory's uniform is a red, gold, and white body suit, with golden armored gauntlets. He wears a long red and white cape with gold trim. On his face he wears a red half-mask. The amulet that transforms him is absorbed into his suit and appears embedded in his chest.[/sblock] [/QUOTE]
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