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Byzantium on the Shannon III
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<blockquote data-quote="CleverName" data-source="post: 1228102" data-attributes="member: 2591"><p><strong>Hitting The Reset Button</strong></p><p></p><p>Our on-again off-again campaign has been back "on" for a while and since I have a backlog of adventure write-ups now, I thought some of the folks that used to follow the various “Byzantium on the Shannons” might like to know what's up. </p><p></p><p>Between adventures 8 and 9 I took a break from running games for a few months, over which time 3.5 came out. When I got the itch to return to the DM's chair, we decided to restart using the new ruleset. Since big changes were already afoot, I asked all the players to review their characters and tell me if they wanted to make any other changes. <strong>Now</strong> was the opportunity to re-tool and re-think. </p><p></p><p>I have to say, this was the best experience I have ever had with implementing a big rules overhaul, it gave everyone a chance to really reexamine their PCs and look at how the rules and their character concept interacted. Overall everyone was happier under 3.5 and has been since.</p><p></p><p>Also during this time, one of the players, Steve, was forced to quit due to a new job...unfortunately that wasn't going to be the only time jobs would take a player away. </p><p></p><p>Jon expressed some dissatisfaction with his current PC, Makar, and a strong desire to go back and finish some of the storylines form the original campaign. I could not get a consensus from the old players to do so -- some had also left the game. After discussions with Jon, we came up with a solution; I would bring his old character, Gudlag the dwarven druid, into this storyline -- thus leaving a way back into the old game and its plot threads (<a href="http://webpages.charter.net/wpeacock/palaestra/campaigns/tavia/tavia.htm" target="_blank">http://webpages.charter.net/wpeacock/palaestra/campaigns/tavia/tavia.htm</a>). </p><p></p><p>Keith also wanted to change and with the loss of Steve's fighter and Jon's sorcerer, the party was in a pinch. So, he made up a wizard, Andreas Laskaris, with a cohort, a fighter named Dario.</p><p></p><p>So the new party, freshly outfitted for 3.5 and hopefully creatively re-charged DM, was set to begin:</p><p></p><p>Andreas Laskaris -- human wizard (Keith Martin)</p><p>Copoc Kitzam -- Kulkan (lizardfolk) shaman (David Nickerson)</p><p>Dario -- human fighter (Andreas' cohort)</p><p>Gudlag Hamarson -- dwarven druid (Jon Hanna)</p><p>Malcomb -- Cimbri (half-elf) adventurer (Remi Treuer)</p></blockquote><p></p>
[QUOTE="CleverName, post: 1228102, member: 2591"] [b]Hitting The Reset Button[/b] Our on-again off-again campaign has been back "on" for a while and since I have a backlog of adventure write-ups now, I thought some of the folks that used to follow the various “Byzantium on the Shannons” might like to know what's up. Between adventures 8 and 9 I took a break from running games for a few months, over which time 3.5 came out. When I got the itch to return to the DM's chair, we decided to restart using the new ruleset. Since big changes were already afoot, I asked all the players to review their characters and tell me if they wanted to make any other changes. [B]Now[/B] was the opportunity to re-tool and re-think. I have to say, this was the best experience I have ever had with implementing a big rules overhaul, it gave everyone a chance to really reexamine their PCs and look at how the rules and their character concept interacted. Overall everyone was happier under 3.5 and has been since. Also during this time, one of the players, Steve, was forced to quit due to a new job...unfortunately that wasn't going to be the only time jobs would take a player away. Jon expressed some dissatisfaction with his current PC, Makar, and a strong desire to go back and finish some of the storylines form the original campaign. I could not get a consensus from the old players to do so -- some had also left the game. After discussions with Jon, we came up with a solution; I would bring his old character, Gudlag the dwarven druid, into this storyline -- thus leaving a way back into the old game and its plot threads ([url]http://webpages.charter.net/wpeacock/palaestra/campaigns/tavia/tavia.htm[/url]). Keith also wanted to change and with the loss of Steve's fighter and Jon's sorcerer, the party was in a pinch. So, he made up a wizard, Andreas Laskaris, with a cohort, a fighter named Dario. So the new party, freshly outfitted for 3.5 and hopefully creatively re-charged DM, was set to begin: Andreas Laskaris -- human wizard (Keith Martin) Copoc Kitzam -- Kulkan (lizardfolk) shaman (David Nickerson) Dario -- human fighter (Andreas' cohort) Gudlag Hamarson -- dwarven druid (Jon Hanna) Malcomb -- Cimbri (half-elf) adventurer (Remi Treuer) [/QUOTE]
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