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C&C 3 and RAM - An Inquiry
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<blockquote data-quote="Rackhir" data-source="post: 3422109" data-attributes="member: 149"><p>It all comes down to bottlenecks. Your system has a couple of primary factors that determine it's performance and if any of them are wildely out of wack then your system can be crippled by it's lack in that area. </p><p></p><p>IE. It doesn't do you much good to have a 3 ghz dual core, SLI- 8800 rig with only 128meg ram. </p><p></p><p>Other than that if they are roughly comparable you have to push the system to a point where they all saturate and then your perfomance hits a wall.</p><p></p><p>If there is insufficent ram it can have a whole host of knock-on effects that can bring your system to it's knees. However more than is needed will have no beneficial effects. Having 20 gigs of ram doesn't help if you're only dealing with 512m worth of memory resident data and 512mb consumed by the OS. Since there isn't anything to stick into that extra ram to take advantage of.</p><p></p><p>If the system is bottlenecked on the CPU and GPU fronts, then having more ram may be irrelevant since it can't take sufficient advantage of even the minimum ram since it can't draw on or process the information in memory fast enough to take advantage of even what's there already.</p><p></p><p>What they were saying about the game is that it has a fairly low frame rate cap, so as long as you aren't trying to play the game with the settings cranked up to silly levels you can hit that cap even with fairly modest system hardware. They had to crank the resolution up to 2000 x 1500 or so with anti-Aliasing to get a drop on the frame rates even with fairly modest hardware. Keep in mind to be hitting a resolution like that you are typically talking about something larger than a 24" monitor.</p></blockquote><p></p>
[QUOTE="Rackhir, post: 3422109, member: 149"] It all comes down to bottlenecks. Your system has a couple of primary factors that determine it's performance and if any of them are wildely out of wack then your system can be crippled by it's lack in that area. IE. It doesn't do you much good to have a 3 ghz dual core, SLI- 8800 rig with only 128meg ram. Other than that if they are roughly comparable you have to push the system to a point where they all saturate and then your perfomance hits a wall. If there is insufficent ram it can have a whole host of knock-on effects that can bring your system to it's knees. However more than is needed will have no beneficial effects. Having 20 gigs of ram doesn't help if you're only dealing with 512m worth of memory resident data and 512mb consumed by the OS. Since there isn't anything to stick into that extra ram to take advantage of. If the system is bottlenecked on the CPU and GPU fronts, then having more ram may be irrelevant since it can't take sufficient advantage of even the minimum ram since it can't draw on or process the information in memory fast enough to take advantage of even what's there already. What they were saying about the game is that it has a fairly low frame rate cap, so as long as you aren't trying to play the game with the settings cranked up to silly levels you can hit that cap even with fairly modest system hardware. They had to crank the resolution up to 2000 x 1500 or so with anti-Aliasing to get a drop on the frame rates even with fairly modest hardware. Keep in mind to be hitting a resolution like that you are typically talking about something larger than a 24" monitor. [/QUOTE]
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