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[C&C, AD&D, oD&D] The best of the old stuff...
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<blockquote data-quote="Clueless" data-source="post: 3478438" data-attributes="member: 11802"><p>Ok, I suspect there's some confusion here - you're working with about 3 back versions of the game here (more if you want to get picky about it diaglo <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). So we're a little fuzzy on which information in which system you looking for... from your last post it sounds like you're looking for setting information. What folks would term 'fluff'.</p><p></p><p>The general DnD setting (aka, Greyhawk I think?) doesn't have a lot of material for it. As far as I know, the most *setting* information you'll find for anything prior to 2nd ed will be in modules and monster manuals. There were no 'mind flayer/specific critter' books released for ODnD and 1st, there weren't any 'complete X series' - all of that nice flavour stuff you're looking for isn't there - way back when the oldtimers were expected to come up with their own. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>It sounds like you need to be looking an edition up - at 2nd ed. There, the 'main' setting still was rather sparse - but setting information for Planescape, Athas etc. exists. Settings became more of a detailed thing in 2nd. The 'complete' series came out in 2nd ed as well. So, that's definately where you need to be looking.</p><p></p><p>The problem there is - there's a *LOT* of it. The sheer number of settings out there is what sorta killed the production lines for TSR. Too many balls in the air. So... are you just looking for a perusal of everything 'good'? (The obvious answer: absolutely everything Planescape <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ... ) </p><p></p><p>Do you have a style of game in mind for us to use as a way to judge if it'll be good for you?</p><p>Or alternatively, should we just go round by setting and pick out the fluff highlights? (again - *everything* planescape <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p></blockquote><p></p>
[QUOTE="Clueless, post: 3478438, member: 11802"] Ok, I suspect there's some confusion here - you're working with about 3 back versions of the game here (more if you want to get picky about it diaglo ;) ). So we're a little fuzzy on which information in which system you looking for... from your last post it sounds like you're looking for setting information. What folks would term 'fluff'. The general DnD setting (aka, Greyhawk I think?) doesn't have a lot of material for it. As far as I know, the most *setting* information you'll find for anything prior to 2nd ed will be in modules and monster manuals. There were no 'mind flayer/specific critter' books released for ODnD and 1st, there weren't any 'complete X series' - all of that nice flavour stuff you're looking for isn't there - way back when the oldtimers were expected to come up with their own. ;) It sounds like you need to be looking an edition up - at 2nd ed. There, the 'main' setting still was rather sparse - but setting information for Planescape, Athas etc. exists. Settings became more of a detailed thing in 2nd. The 'complete' series came out in 2nd ed as well. So, that's definately where you need to be looking. The problem there is - there's a *LOT* of it. The sheer number of settings out there is what sorta killed the production lines for TSR. Too many balls in the air. So... are you just looking for a perusal of everything 'good'? (The obvious answer: absolutely everything Planescape ;) ... ) Do you have a style of game in mind for us to use as a way to judge if it'll be good for you? Or alternatively, should we just go round by setting and pick out the fluff highlights? (again - *everything* planescape ;) ) [/QUOTE]
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