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C&C Assault on Blacktooth Ridge
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<blockquote data-quote="S'mon" data-source="post: 2429467" data-attributes="member: 463"><p>My copy of Assault on Blacktooth Ridge arrived in the post yesterday. Beautiful cover; it looks to have a lot packed into 24pp - in fact it seems a pity it's not 32pp, the extra space would have allowed for more art (which is slightly sparse) and a cleaner layout. I love the teeny-weeny C&C stat blocks; however it's slightly irritating that NPC stat blocks list STR 14 DEX 12 etc but not the derived values "+1" & such - that are actually used in play; C&C stats, like 3e D&D stats, are pretty much totally irrelevant these days, only the derived values are used. They also leave out things like NPCs' calculated weapon damage "d6+1" etc. Not hard for GM to work out, and these NPCs are not primarily for fighting, so it's a minor quibble.</p><p>Anyone who's run Assault, what were your experiences? How long did it take to run, and how different was it from a 3e adventure? Any hints/tips?</p></blockquote><p></p>
[QUOTE="S'mon, post: 2429467, member: 463"] My copy of Assault on Blacktooth Ridge arrived in the post yesterday. Beautiful cover; it looks to have a lot packed into 24pp - in fact it seems a pity it's not 32pp, the extra space would have allowed for more art (which is slightly sparse) and a cleaner layout. I love the teeny-weeny C&C stat blocks; however it's slightly irritating that NPC stat blocks list STR 14 DEX 12 etc but not the derived values "+1" & such - that are actually used in play; C&C stats, like 3e D&D stats, are pretty much totally irrelevant these days, only the derived values are used. They also leave out things like NPCs' calculated weapon damage "d6+1" etc. Not hard for GM to work out, and these NPCs are not primarily for fighting, so it's a minor quibble. Anyone who's run Assault, what were your experiences? How long did it take to run, and how different was it from a 3e adventure? Any hints/tips? [/QUOTE]
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C&C Assault on Blacktooth Ridge
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