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[C&C] Holy Smokes ... I'm REALLY Impressed!
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<blockquote data-quote="S'mon" data-source="post: 3456268" data-attributes="member: 463"><p>I think it's actually extremely difficult to do so re C&C, because what we like about C&C is basically that it's not 3e - that it uses a simple structure derived from 3e/d20, but gets rid of most of 3e's complexity and re-empowers the GM to an almost 1e level. Many fans of 3e strongly like the complexity and the player empowerment, and see comments by others about how they dislike these as antagonistic. My own opinion of 3e now is that it's a great game and I enjoy playing it but I find GMing it takes too much effort for me. The C&C session I ran yesterday, the first full C&C session of my rejigged ex-3e campaign, it was the first time in years I've finished GMing a session and _not felt tired_ afterwards. I'm sorry if you find such comments offensive, but the fact is that C&C is not immensely new, or creative. Its attraction is very much in it being D&D (essentially) but not 3e D&D.</p></blockquote><p></p>
[QUOTE="S'mon, post: 3456268, member: 463"] I think it's actually extremely difficult to do so re C&C, because what we like about C&C is basically that it's not 3e - that it uses a simple structure derived from 3e/d20, but gets rid of most of 3e's complexity and re-empowers the GM to an almost 1e level. Many fans of 3e strongly like the complexity and the player empowerment, and see comments by others about how they dislike these as antagonistic. My own opinion of 3e now is that it's a great game and I enjoy playing it but I find GMing it takes too much effort for me. The C&C session I ran yesterday, the first full C&C session of my rejigged ex-3e campaign, it was the first time in years I've finished GMing a session and _not felt tired_ afterwards. I'm sorry if you find such comments offensive, but the fact is that C&C is not immensely new, or creative. Its attraction is very much in it being D&D (essentially) but not 3e D&D. [/QUOTE]
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