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C&C is not just for old school gaming!
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<blockquote data-quote="jdrakeh" data-source="post: 3513754" data-attributes="member: 13892"><p>Which was exactly my point. I think that it became an 'old school' game by default, not by design. That is, when it first came out it was the best option for old school fans seeking a currently supported product line simply by virtue of existing -- it had no competition in that arena. Now that OSRIC and BFRPG are tackling the same ground <em>by design</em> and steadily gaining on C&C in that regard, I can't imagine that it (C&C) will hold onto its status as <em>the</em> currently supported 'old school' system unless it starts shooting for that market intentionally by folding more actual 'old school' into its system.</p><p></p><p>[Edit: Part of why I think this is that I've seen many former C&C die hards spending more time talking about OSRIC and BFRPG on forums lately.]</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 3513754, member: 13892"] Which was exactly my point. I think that it became an 'old school' game by default, not by design. That is, when it first came out it was the best option for old school fans seeking a currently supported product line simply by virtue of existing -- it had no competition in that arena. Now that OSRIC and BFRPG are tackling the same ground [i]by design[/i] and steadily gaining on C&C in that regard, I can't imagine that it (C&C) will hold onto its status as [i]the[/i] currently supported 'old school' system unless it starts shooting for that market intentionally by folding more actual 'old school' into its system. [Edit: Part of why I think this is that I've seen many former C&C die hards spending more time talking about OSRIC and BFRPG on forums lately.] [/QUOTE]
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