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Gamers Seeking Gamers
CA: Hemet/Temecula. Looking to Hack
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<blockquote data-quote="Christian Walker" data-source="post: 1849334" data-attributes="member: 2096"><p>Hello,</p><p></p><p>My name is Christian and I am looking to start a 3.5D&D game. I won a home in San Jacinto, so we could easily play here. </p><p></p><p>I have one player already, but one PC and one GM do not a campaign make. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I'd describe my style as low-power, low magic. (Years of GURPS at work, I guess.) In my campaigns, we may not see character levels get into the teens, but I think we have a good time along the way. In campaigns past, characters have been soldiers rebuilding a ruined forward area. There have been groups of rangers battling the advancing hordes. We even played a campaign where the party were constables in a large city. I guess you could say that I avoid the, "Slay, loot, hoard" model of campaign design. </p><p></p><p>I am really into making models and terrain, so many of the combats feature lots of minis, rulers, and an overall tactical feel. That may turn some folks off, but I think it actually makes for a more visually appealing game. </p><p></p><p>I am a teacher by trade and I live alone, so my schedule is pretty flexible. We could game on the weekends or even during the week after, say, 4pm. </p><p></p><p>Hit me up at <a href="mailto:jhaevin_whil@verizon.net">jhaevin_whil@verizon.net</a> and we'll get our hack on.</p></blockquote><p></p>
[QUOTE="Christian Walker, post: 1849334, member: 2096"] Hello, My name is Christian and I am looking to start a 3.5D&D game. I won a home in San Jacinto, so we could easily play here. I have one player already, but one PC and one GM do not a campaign make. :) I'd describe my style as low-power, low magic. (Years of GURPS at work, I guess.) In my campaigns, we may not see character levels get into the teens, but I think we have a good time along the way. In campaigns past, characters have been soldiers rebuilding a ruined forward area. There have been groups of rangers battling the advancing hordes. We even played a campaign where the party were constables in a large city. I guess you could say that I avoid the, "Slay, loot, hoard" model of campaign design. I am really into making models and terrain, so many of the combats feature lots of minis, rulers, and an overall tactical feel. That may turn some folks off, but I think it actually makes for a more visually appealing game. I am a teacher by trade and I live alone, so my schedule is pretty flexible. We could game on the weekends or even during the week after, say, 4pm. Hit me up at [email]jhaevin_whil@verizon.net[/email] and we'll get our hack on. [/QUOTE]
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