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<blockquote data-quote="Oryan77" data-source="post: 4654012" data-attributes="member: 18701"><p>About us & the campaign:</p><p></p><p>I allow about 35 additional PC races in addition to the core races but I don't use Savage Species stuff. I run published adventures (mostly converted older editions) but I tweak them to fit our game. I also run solo quests for players that want to play one. I use story twists, romance, some vileness, humor, traps/puzzles, unique NPC's. I try to include all forms of adventures taking place in all forms of environments. I love variety!</p><p></p><p>Here is what our group looks like:</p><p></p><p>DM - me, 31 y/o – 10 years on & off DM’ing/player experience</p><p>Player 1 (Half-Elf Sorceress/Fiend Blooded) – female 27 y/o (my wife that gets no special treatment from me)</p><p>Player 2 (Human Rogue/Warblade that has been reincarnated into an Elf) - male 28 y/o</p><p>Player 3 (Elf Ranger) - male 31 y/o</p><p></p><p>We are all very down to earth no-nonsense people. We like to laugh and joke about everything and we are the type to get along with other fun & friendly people.</p><p></p><p>We don’t use accented voices when playing but I may use voice patterns sometimes to give the impression of who you’re interacting with (using accented voices weirds me out). My game isn't overwhelmed by magic items & magic item shops, but I try to provide players with what they need 7 what they'd like. There are alchemist shops for potions & priests & merchants who sell scrolls.</p><p></p><p>I give out half xp to slow level progression down, but I give roleplaying XP if a player did something memorable. This is because I like the feel of living your characters lives & bonding with him instead of just maxing him out, becoming epic lvl quickly, and rolling up new PC's. Besides this, I don’t use many other house rules.</p><p></p><p></p><p>-Ryan</p><p>email:</p><p>oryan1977 at yahoo.com</p></blockquote><p></p>
[QUOTE="Oryan77, post: 4654012, member: 18701"] About us & the campaign: I allow about 35 additional PC races in addition to the core races but I don't use Savage Species stuff. I run published adventures (mostly converted older editions) but I tweak them to fit our game. I also run solo quests for players that want to play one. I use story twists, romance, some vileness, humor, traps/puzzles, unique NPC's. I try to include all forms of adventures taking place in all forms of environments. I love variety! Here is what our group looks like: DM - me, 31 y/o – 10 years on & off DM’ing/player experience Player 1 (Half-Elf Sorceress/Fiend Blooded) – female 27 y/o (my wife that gets no special treatment from me) Player 2 (Human Rogue/Warblade that has been reincarnated into an Elf) - male 28 y/o Player 3 (Elf Ranger) - male 31 y/o We are all very down to earth no-nonsense people. We like to laugh and joke about everything and we are the type to get along with other fun & friendly people. We don’t use accented voices when playing but I may use voice patterns sometimes to give the impression of who you’re interacting with (using accented voices weirds me out). My game isn't overwhelmed by magic items & magic item shops, but I try to provide players with what they need 7 what they'd like. There are alchemist shops for potions & priests & merchants who sell scrolls. I give out half xp to slow level progression down, but I give roleplaying XP if a player did something memorable. This is because I like the feel of living your characters lives & bonding with him instead of just maxing him out, becoming epic lvl quickly, and rolling up new PC's. Besides this, I don’t use many other house rules. -Ryan email: oryan1977 at yahoo.com [/QUOTE]
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