CA - San Jose Experienced 3.5 DM looking for new players!

Oryan77

Adventurer
I run a Planescape 3.5 campaign set pre Faction Wars. I'm looking for more of a roleplayer than a hack-n-slash player.

I try to shoot for at least 2 Saturdays a month and we play for long hours; usually from 1pm-10pm with breaks & goofing around mixed in.

I've met plenty of gamers and have learned what to look out for in order to get a good match for our group and avoid incompatible players.

The ideal player would be:

- Between 21 -35 y/o (give or take a couple years)
- Enjoy roleplaying & character growth
- Have a sense of humor, laid back, social, & enjoyable to be around
- Isn't creepy, standoff-ish, or extremely shy
- Won’t make a mockery of the campaign or your character (comedy relief is great, just don’t be lame about it).
- Have good hygiene & won’t be annoying to sit next to
- Drinking is cool (I may have a few beers), but no drug use is allowed in our home
- Not a rules lawyer (you understand that the rules are a tool and they shouldn't be the main focus of the game)
- Not a powergamer (Our style of playing doesn’t mix well with someone who tries to make PCs be invincible & unstoppable rather than be interesting)
- Won't cheat or abuse & bend rules to gain an advantage
- Trusts the DM to be fair & you won't play vs the DM but rather vs the NPCs (I'm not out to get you...but my NPCs are!)
- Non argumentative (feel free to question me 'if it matters', but don't argue with me please)
- Eager to attend most sessions, can handle playing for long hours, & dedicated to playing (you aren’t going to play just because you have nothing else better to do)
- Doesn’t live a controversial lifestyle

I would like players that will play long term and on a regular basis. If you are the type that gets bored of a campaign or a character quickly and always needs something new; you might not enjoy our campaign.

I'm sure this seems pretty demanding, but we really are a good bunch of people. We just want to meet some fun, normal, & laid back people like ourselves that won't bring drama to the table (unless it's part of the game)!

If you are interested, please contact me and ask all the questions about us or the campaign that you like. I'm more than glad to answer any questions. If you're interested in this game, there's more info about the campaign in the next post.

Take it easy,
-Ryan
email:
oryan1977 at yahoo.com
 
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About us & the campaign:

I run published adventures (a lot of converted older editions) but I tweak them to fit our game. I can also run solo quests for players that want to play one. I use story twists, romance, some vileness, humor, traps/puzzles, unique NPC's. I try to include all forms of adventures taking place in all forms of environments. I love variety!

Here is what our group looks like:

DM - me, 32 y/o – 10 years on & off DM’ing/player experience
Player 1 (Half-Elf Sorceress7/Fiend Blooded5) – 27 y/o (my wife that gets no special treatment from me)
Player 2 (Elf Ranger7/Fighter2/Wildrunner1) - 31 y/o
Player 3 (Human Cleric5/Dracolyte2) – 32 y/o (been playing D&D for 5 months & wanted to start lower level)

We may start a new campaign at level 1 and use the races & classes from the Pathfinder edition in place of the 3.5 core races & classes. Everything else would be regular 3.5 rules.

We are all very down to earth no-nonsense people. We like to laugh and joke about everything and we are the type that can easily get along with other fun & friendly people.

Things that I don’t allow that might be a concern to you:
- I am not a big fan of players using accented voices or playing a gender different than their own (it comes off more distracting to me than interesting).
- No goofy & silly real-world character names (including pets). If the name would make people cringe when hearing it in something like Lord of the Rings or Star Wars, then our group probably won’t want to hear it either.
- I give out half xp to slow down level progression so you have more time to develop the character in more ways than just leveling.
- There are no real magic item shops in the campaign & I am pretty restricting about players choosing magic items for new PCs. I try to provide players with what they need & what they'd like, but I also try to keep the appearance that magic items are rare and special.

The things I do allow that hopefully make up for the things I don't allow:
- There are alchemist shops for potions, & priests/merchants who sell scrolls.
- I allow about 35 additional PC races in addition to the core races.
- I give roleplaying XP if a player did something memorable & adventure completion XP.
- All classes, PrCs, & Feats from WotC books are available unless I find out it’s broken.
- Spell Compendium spells are available & I use the Magic Item Compendium items as treasure.
- I play non-intrusive background music. It really seems to liven things up.
- Rolling a natural 20 for threat and then rolling another 20 for critical allows you to do maximum damage PC could possibly do from that attack.
- Constitution score determines how far below 0 you can be unconscious before dying instead of just -10 (-10 is minimum)
- Pay XP to eliminate a PCs Level Adjustment. Due to the way XP is figured, a PC with a level adjustment can eventually earn a class level in place of the level adjustment & be the same level as other PCs with no more LA.


-Ryan
email:
oryan1977 at yahoo.com
 
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