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Cadfan's Comments on Everything 4e
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 4494592" data-attributes="member: 4892"><p>We have to work flavor into the rules to make sure flavor isn't abusing the rules. From a pure rules perspective I can see a few core choices for the swordmage (based on my views of Versatile weapons):</p><p></p><p>1) Scimitar; 1d8 damage with the high crit property; +3 AC</p><p>2) Greatsword; 1d10 damage; +1 AC</p><p>3) Longsword; 1d8+1 damage; +3 AC</p><p></p><p>Allowing #3 to work seems comparable and fair compared to choices 1 and 2. So this rules interpretation meets by criteria of not being superior to other choices (although I really think 1 and 3 are the equal ones, but it was WoTC that decided 1 point of average damage = -2 AC).</p><p></p><p></p><p></p><p>No it isn't. I envision the swordmage gripping his longsword in two hands most of the time. In those instances where an attack would hit him if he only had +1 AC, he reacts by conjuring a shield of force. He's able to do this reactively because he is weilding a Versatile weapon. I envision this reaction as one similar to that of the wizard, who can wait to discover he has been hit before triggering a bonus to defense that causes the hit to become a miss.</p><p></p><p></p><p></p><p>Because of the reactive nature I envision, a swordmage weilding a heavier two-handed weapon couldn't react fast enough to get the bonus.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 4494592, member: 4892"] We have to work flavor into the rules to make sure flavor isn't abusing the rules. From a pure rules perspective I can see a few core choices for the swordmage (based on my views of Versatile weapons): 1) Scimitar; 1d8 damage with the high crit property; +3 AC 2) Greatsword; 1d10 damage; +1 AC 3) Longsword; 1d8+1 damage; +3 AC Allowing #3 to work seems comparable and fair compared to choices 1 and 2. So this rules interpretation meets by criteria of not being superior to other choices (although I really think 1 and 3 are the equal ones, but it was WoTC that decided 1 point of average damage = -2 AC). No it isn't. I envision the swordmage gripping his longsword in two hands most of the time. In those instances where an attack would hit him if he only had +1 AC, he reacts by conjuring a shield of force. He's able to do this reactively because he is weilding a Versatile weapon. I envision this reaction as one similar to that of the wizard, who can wait to discover he has been hit before triggering a bonus to defense that causes the hit to become a miss. Because of the reactive nature I envision, a swordmage weilding a heavier two-handed weapon couldn't react fast enough to get the bonus. [/QUOTE]
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