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<blockquote data-quote="RichGreen" data-source="post: 3022097" data-attributes="member: 2039"><p>How about this:</p><p></p><p>Wolfen</p><p></p><p>In the Wealdath, one can hear howls like no other. Like those of the other wolves, they greet the appearance of the moon, but it is impossible to confuse them: those howling in this way are not mere animals. Behind these bloodcurdling cries one senses a conscience, a frightening and formidable presence. Who has awakened the old fears buried deep in the heart of men? Who has given a face and a soul to their most terrifying legends? </p><p>The Wolfen are the children of Yllia, the goddess of the Moon, a goddess as cold as the celestial body she symbolises, as dark as the night, and terribly demanding. A curse or a blessing? She gave the Wolfen the force and the instinct of a predator. But she also gave them an incredible thirst for blood and carnage. Ever since, they tirelessly track down their prey, pushed by a hunger that is never satisfied and an uncontrollable need to kill. Every night they offer their goddess her due, the precious fluid of life. But to find grace in Yllia’s eyes is an almost insurmountable challenge, so every day the hunt continues… </p><p></p><p> </p><p>Large Monstrous Humanoid</p><p>Hit Dice: 4d8+8 (26 hp) </p><p>Initiative: +2 </p><p>Speed: 40 ft. </p><p>Armor Class: 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 </p><p>Base Attack/Grapple: +3/+12</p><p>Attack: Reaper +10 melee (2d6+5/19-20/x2) or bite +9 melee (1d8+5) or crossbow +6 ranged (2d8/19-20/x2)</p><p>Full Attack: Reaper +10 melee (2d6+5/19-20/x2) or bite +9 melee (1d8+5) or crossbow +6 ranged (2d8/19-20/x2)</p><p>Space/Reach: 10 ft./10 ft.</p><p>Special Attacks: --</p><p>Special Qualities: Low-light vision, DR 5/silver, scent</p><p>Saves: Fort +3, Ref +6, Will +4</p><p>Abilities: Str 21, Dex 15, Con 15, Int 10, Wis 11, Cha 8</p><p>Skills: Listen +4, Move Silently +4, Spot +4, Survival +2*</p><p>Feats: Alertness, Weapon Focus (reaper), TrackB</p><p>Environment: Temperate forests</p><p>Organization: Solitary, pair or pack (6-10) </p><p>Challenge Rating: 3</p><p>Treasure: Standard</p><p>Alignment: Usually chaotic neutral</p><p>Advancement: By character class</p><p>Level Adjustment: +3</p><p></p><p>Adult Wolfen stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin color ranges from pale grey to black. Wolfen speak Sylvan and those specimens who boast Intelligence scores of at least 12 also speak Elven. Wolfen worship a fierce aspect of Selune, known as Yllia. </p><p></p><p>*Wolfens have a +4 racial bonus on Survival checks when tracking by scent.</p><p></p><p>Wolfen Characters</p><p>Wolfen are often barbarians or rangers. Sorcerors are known as Lone Wolves. Female wolfen sometimes become clerics of Yllia, known as Sacred Vestals.</p></blockquote><p></p>
[QUOTE="RichGreen, post: 3022097, member: 2039"] How about this: Wolfen In the Wealdath, one can hear howls like no other. Like those of the other wolves, they greet the appearance of the moon, but it is impossible to confuse them: those howling in this way are not mere animals. Behind these bloodcurdling cries one senses a conscience, a frightening and formidable presence. Who has awakened the old fears buried deep in the heart of men? Who has given a face and a soul to their most terrifying legends? The Wolfen are the children of Yllia, the goddess of the Moon, a goddess as cold as the celestial body she symbolises, as dark as the night, and terribly demanding. A curse or a blessing? She gave the Wolfen the force and the instinct of a predator. But she also gave them an incredible thirst for blood and carnage. Ever since, they tirelessly track down their prey, pushed by a hunger that is never satisfied and an uncontrollable need to kill. Every night they offer their goddess her due, the precious fluid of life. But to find grace in Yllia’s eyes is an almost insurmountable challenge, so every day the hunt continues… Large Monstrous Humanoid Hit Dice: 4d8+8 (26 hp) Initiative: +2 Speed: 40 ft. Armor Class: 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 Base Attack/Grapple: +3/+12 Attack: Reaper +10 melee (2d6+5/19-20/x2) or bite +9 melee (1d8+5) or crossbow +6 ranged (2d8/19-20/x2) Full Attack: Reaper +10 melee (2d6+5/19-20/x2) or bite +9 melee (1d8+5) or crossbow +6 ranged (2d8/19-20/x2) Space/Reach: 10 ft./10 ft. Special Attacks: -- Special Qualities: Low-light vision, DR 5/silver, scent Saves: Fort +3, Ref +6, Will +4 Abilities: Str 21, Dex 15, Con 15, Int 10, Wis 11, Cha 8 Skills: Listen +4, Move Silently +4, Spot +4, Survival +2* Feats: Alertness, Weapon Focus (reaper), TrackB Environment: Temperate forests Organization: Solitary, pair or pack (6-10) Challenge Rating: 3 Treasure: Standard Alignment: Usually chaotic neutral Advancement: By character class Level Adjustment: +3 Adult Wolfen stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin color ranges from pale grey to black. Wolfen speak Sylvan and those specimens who boast Intelligence scores of at least 12 also speak Elven. Wolfen worship a fierce aspect of Selune, known as Yllia. *Wolfens have a +4 racial bonus on Survival checks when tracking by scent. Wolfen Characters Wolfen are often barbarians or rangers. Sorcerors are known as Lone Wolves. Female wolfen sometimes become clerics of Yllia, known as Sacred Vestals. [/QUOTE]
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