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Calculating Overkill Damage
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<blockquote data-quote="guachi" data-source="post: 7235813" data-attributes="member: 6785802"><p>More fun:</p><p></p><p>11th level Rogue (The first two posts were assuming level 11 like in vonklaude's examples. GWM + 2 ASIs for a 20 STR)</p><p>d6 weapon (because the math was easier with all those d6 sneak attack dice)</p><p>65% hit chance</p><p>100 HP foe</p><p></p><p>Average damage: <span style="color: #FF0000">20.40</span></p><p>Overkill damage:<span style="color: #FF0000"> 3.31</span></p><p>Modified Damage: <span style="color: #FF0000">17.09</span></p><p></p><p>Damage reduction: <span style="color: #FF0000">16.2%</span></p><p></p><p>If it's a 50 HP foe:</p><p></p><p>Average damage: <span style="color: #FF0000">20.40</span></p><p>Overkill damage:<span style="color: #FF0000"> 6.60</span></p><p>Modified damage: <span style="color: #FF0000">13.80</span></p><p></p><p>Damage reduction: <span style="color: #FF0000">32.3%</span></p><p></p><p></p><p>Sword & Board</p><p>DEX/STR 20</p><p>duelist style</p><p>d8 weapon</p><p>65% hit chance</p><p>100 HP foe</p><p></p><p>Average damage: <span style="color: #FF0000">7.70</span></p><p>Overkill damage: <span style="color: #FF0000">.44</span></p><p>Modified damage: <span style="color: #FF0000">7.26</span></p><p></p><p>Damage reduction: <span style="color: #FF0000">5.72%</span></p><p></p><p>50 HP foe:</p><p>Average damage: <span style="color: #FF0000">7.70</span></p><p>Overkill damage: <span style="color: #FF0000">.88</span></p><p>Modified damage:<span style="color: #FF0000"> 6.82</span></p><p></p><p>Damage reduction: <span style="color: #FF0000">11.44%</span></p><p></p><p>I think it's a shock to no one that a rogue with a high single damage attack gets hosed if he just attacks targets at random. A rogue is better off attacking high HP targets and a duelist fighter (for example) is better mopping up the low HP targets.</p><p></p><p>So our summary damage of what we've calculated so far. Assuming 11th level (so the fighters actually get three attacks. The rogue numbers aren't taking advantage or wielding two weapons.)</p><p></p><p>100 HP foe/50 HP foe:</p><p></p><p>GWF + greatsword + GWM: <span style="color: #FF0000">8.59/7.29</span></p><p>GWF + greatsword: <span style="color: #FF0000">8.46/7.36</span></p><p>duelist + longsword/rapier: <span style="color: #FF0000">7.26/6.82</span></p><p>rogue + d6 weapon: <span style="color: #FF0000">17.09/13.80</span></p></blockquote><p></p>
[QUOTE="guachi, post: 7235813, member: 6785802"] More fun: 11th level Rogue (The first two posts were assuming level 11 like in vonklaude's examples. GWM + 2 ASIs for a 20 STR) d6 weapon (because the math was easier with all those d6 sneak attack dice) 65% hit chance 100 HP foe Average damage: [COLOR="#FF0000"]20.40[/COLOR] Overkill damage:[COLOR="#FF0000"] 3.31[/COLOR] Modified Damage: [COLOR="#FF0000"]17.09[/COLOR] Damage reduction: [COLOR="#FF0000"]16.2%[/COLOR] If it's a 50 HP foe: Average damage: [COLOR="#FF0000"]20.40[/COLOR] Overkill damage:[COLOR="#FF0000"] 6.60[/COLOR] Modified damage: [COLOR="#FF0000"]13.80[/COLOR] Damage reduction: [COLOR="#FF0000"]32.3%[/COLOR] Sword & Board DEX/STR 20 duelist style d8 weapon 65% hit chance 100 HP foe Average damage: [COLOR="#FF0000"]7.70[/COLOR] Overkill damage: [COLOR="#FF0000"].44[/COLOR] Modified damage: [COLOR="#FF0000"]7.26[/COLOR] Damage reduction: [COLOR="#FF0000"]5.72%[/COLOR] 50 HP foe: Average damage: [COLOR="#FF0000"]7.70[/COLOR] Overkill damage: [COLOR="#FF0000"].88[/COLOR] Modified damage:[COLOR="#FF0000"] 6.82[/COLOR] Damage reduction: [COLOR="#FF0000"]11.44%[/COLOR] I think it's a shock to no one that a rogue with a high single damage attack gets hosed if he just attacks targets at random. A rogue is better off attacking high HP targets and a duelist fighter (for example) is better mopping up the low HP targets. So our summary damage of what we've calculated so far. Assuming 11th level (so the fighters actually get three attacks. The rogue numbers aren't taking advantage or wielding two weapons.) 100 HP foe/50 HP foe: GWF + greatsword + GWM: [COLOR="#FF0000"]8.59/7.29[/COLOR] GWF + greatsword: [COLOR="#FF0000"]8.46/7.36[/COLOR] duelist + longsword/rapier: [COLOR="#FF0000"]7.26/6.82[/COLOR] rogue + d6 weapon: [COLOR="#FF0000"]17.09/13.80[/COLOR] [/QUOTE]
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