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*Pathfinder & Starfinder
Calculating XP drives me crazy
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<blockquote data-quote="WizarDru" data-source="post: 2834748" data-attributes="member: 151"><p>Well, speaking for me, remember than 3 AP get's me 1000 versus 1 AP for the wizard is easier for me to remember than fractional numbers. "<em>Let's Go Shopping!</em>"</p><p></p><p></p><p></p><p>I think you're assuming a lot of crafting aforethought that I don't think will be taking place. In general, most crafting will take place during the training weeks. Enforcing some AP being only usable for actions and not xp helps promote that...but I expect crafting is more of an afterthought for the Defenders than a tangible goal. Action Points are a resource like anything else, and I expect if the opportunity comes to finish off the White King with a judicious use of an AP or two, or keeping the AP for crafting...the former will win, every time.</p><p></p><p>Remember, this system doesn't have to be balanced for everybody, necessarily, just for PC's game. That means you can be somewhat less fearful of munckiny results, and confident that the system can be reworked if problems arise.</p><p></p><p></p><p></p><p>For guys like Ioun...they change when you want them to. Period. For cohorts, you can stick to the rules you've been using, have them level when they're PC does or just level them at your choice. Personally, I'd say that a cohort has no action points of his own, but could borrow from his dependent-PCs pool. Otherwise, the Leadership feat becomes too powerful.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 2834748, member: 151"] Well, speaking for me, remember than 3 AP get's me 1000 versus 1 AP for the wizard is easier for me to remember than fractional numbers. "[i]Let's Go Shopping![/i]" I think you're assuming a lot of crafting aforethought that I don't think will be taking place. In general, most crafting will take place during the training weeks. Enforcing some AP being only usable for actions and not xp helps promote that...but I expect crafting is more of an afterthought for the Defenders than a tangible goal. Action Points are a resource like anything else, and I expect if the opportunity comes to finish off the White King with a judicious use of an AP or two, or keeping the AP for crafting...the former will win, every time. Remember, this system doesn't have to be balanced for everybody, necessarily, just for PC's game. That means you can be somewhat less fearful of munckiny results, and confident that the system can be reworked if problems arise. For guys like Ioun...they change when you want them to. Period. For cohorts, you can stick to the rules you've been using, have them level when they're PC does or just level them at your choice. Personally, I'd say that a cohort has no action points of his own, but could borrow from his dependent-PCs pool. Otherwise, the Leadership feat becomes too powerful. [/QUOTE]
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Calculating XP drives me crazy
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