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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Calculating XP drives me crazy
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<blockquote data-quote="Primitive Screwhead" data-source="post: 2835254" data-attributes="member: 20805"><p>I like the result so far,</p><p></p><p> For NPCs, the bad guy types, I would go with DM Fiat and use the Eberron Feat to get them AP's if it fits.</p><p></p><p>For Cohorts, I would *not* give them AP, however having a PC loan AP's to thier Cohort/animal companion/special mount would hae a chance of returning after the encounter. This would boost the survivability of the NPC and encourage team play abit more.</p><p></p><p>As to the odds of recovery.. umm,.. off the top of my head, based on the hows and whys:</p><p>How and why - Percent chance of:</p><p>Save NPC's skin when NPC can not add further to the encounter - 75%</p><p>Save NPC's skin when NPC may be able to add further to the encounter - 50%</p><p>Save NPC's skin when NPC is critical to defeating the encounter - 0%.. aint never going to have an encounter like this anyway <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Boost NPC's action that has strong impact on the encouter - 50%</p><p>Boost NPC's action that has mild impact on the encounter - 25%</p><p></p><p>{or more realistically, DM Fiat hidden behind a dice roll <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> }</p><p></p><p>I may go with the addition of CHR into the equation.. but will look forward to how your game goes!</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 2835254, member: 20805"] I like the result so far, For NPCs, the bad guy types, I would go with DM Fiat and use the Eberron Feat to get them AP's if it fits. For Cohorts, I would *not* give them AP, however having a PC loan AP's to thier Cohort/animal companion/special mount would hae a chance of returning after the encounter. This would boost the survivability of the NPC and encourage team play abit more. As to the odds of recovery.. umm,.. off the top of my head, based on the hows and whys: How and why - Percent chance of: Save NPC's skin when NPC can not add further to the encounter - 75% Save NPC's skin when NPC may be able to add further to the encounter - 50% Save NPC's skin when NPC is critical to defeating the encounter - 0%.. aint never going to have an encounter like this anyway :) Boost NPC's action that has strong impact on the encouter - 50% Boost NPC's action that has mild impact on the encounter - 25% {or more realistically, DM Fiat hidden behind a dice roll :) } I may go with the addition of CHR into the equation.. but will look forward to how your game goes! [/QUOTE]
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Calculating XP drives me crazy
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