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Calibrating Difficulty Benchmarks to player expectations
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<blockquote data-quote="TheHirumaChico" data-source="post: 9141038" data-attributes="member: 7022501"><p>Hmm, I'm digging through the NOW Core Rulebook some more and I'm feeling that something is still not making sense. On p. 20, there is a description of Skill Levels, and it says that "As a general rule, 1 skill rank is proficient, 3 is a roughly equivalent to a bachelor’s degree, and 6 is a doctorate level of expertise." Oxford Dictionary says that proficient means "competent or skilled in doing or using something." Per p. 16 in the Attributes section it says "The human heritage is used as a benchmark for “average,” with a score of with 4 in each physical, mental, and personal attribute being roughly average for an adult human." So in my locksmith example above, would the average professional civilian locksmith have 4 AGI and 1 skill rank for 3d6 total and be considered proficient? This average <em>proficient</em> human locksmith would only succeed 5% of the time in picking the lock that has a suggested Difficulty Benchmark of 16. So my question now becomes is this Difficulty Benchmark 16 lock not an average home or business lock, but a really darned good lock? Are we talking picking the lock of a high-quality combination safe or picking the lock of a door with a standard toothed brass key?</p></blockquote><p></p>
[QUOTE="TheHirumaChico, post: 9141038, member: 7022501"] Hmm, I'm digging through the NOW Core Rulebook some more and I'm feeling that something is still not making sense. On p. 20, there is a description of Skill Levels, and it says that "As a general rule, 1 skill rank is proficient, 3 is a roughly equivalent to a bachelor’s degree, and 6 is a doctorate level of expertise." Oxford Dictionary says that proficient means "competent or skilled in doing or using something." Per p. 16 in the Attributes section it says "The human heritage is used as a benchmark for “average,” with a score of with 4 in each physical, mental, and personal attribute being roughly average for an adult human." So in my locksmith example above, would the average professional civilian locksmith have 4 AGI and 1 skill rank for 3d6 total and be considered proficient? This average [I]proficient[/I] human locksmith would only succeed 5% of the time in picking the lock that has a suggested Difficulty Benchmark of 16. So my question now becomes is this Difficulty Benchmark 16 lock not an average home or business lock, but a really darned good lock? Are we talking picking the lock of a high-quality combination safe or picking the lock of a door with a standard toothed brass key? [/QUOTE]
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