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General Tabletop Discussion
*Pathfinder & Starfinder
Call Lightning--under what conditions?
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<blockquote data-quote="FireLance" data-source="post: 1639376" data-attributes="member: 3424"><p>Stormy conditions are whatever the DM defines it to be.</p><p></p><p>That said, to avoid arguments with druid characters capable of casting <em>call lightning</em>, weather conditions in my game are always either bright and sunny or overcast and rainy, with no halfway conditions in between <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p>Seriously, though - if I was the DM in the game, I'd allow the lightning bolts to do 3d10 damage. The overcast skies are close enough to stormy for me, and more importantly, doing the extra damage makes the druid player feel good, and an average extra 6 points of damage per round is not worth spoiling a game for.</p></blockquote><p></p>
[QUOTE="FireLance, post: 1639376, member: 3424"] Stormy conditions are whatever the DM defines it to be. That said, to avoid arguments with druid characters capable of casting [I]call lightning[/I], weather conditions in my game are always either bright and sunny or overcast and rainy, with no halfway conditions in between ;). Seriously, though - if I was the DM in the game, I'd allow the lightning bolts to do 3d10 damage. The overcast skies are close enough to stormy for me, and more importantly, doing the extra damage makes the druid player feel good, and an average extra 6 points of damage per round is not worth spoiling a game for. [/QUOTE]
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Call Lightning--under what conditions?
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