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Call of cthulhu D20 or not so D20?
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<blockquote data-quote="jdrakeh" data-source="post: 2715661" data-attributes="member: 13892"><p>Well, yes - that's what it compares, as I previously stated -but you initially said: </p><p></p><p></p><p></p><p>Which isn't true. There isn't any specific way to handle an opposed <em>skill</em> check in the core book, but there <em>are</em> rules for resolving "an opposed check involving two characters" that cover things such as feats of strength, agility, endurance, etc. An official ruling for opposed skill checks, however, <em>does</em> appear in the Keeper's Compendium (Volume 1) as part of the <em>Listen</em> skill write-up: whichever player rolls lowest succeeds. <em>Incredibly</em> simple. </p><p></p><p></p><p></p><p>Agreed. This is a strength of d20 CoC. </p><p></p><p></p><p></p><p>BRP allows for as much description in detail as d20 does (perhaps more, given that BRP measures successes in very specific degrees of quality, whereas d20 measures things in simple terms of pass/fail by default). There are no rules in BRP that limit the amount of detail that a Keeper can use to describe actions.</p><p></p><p></p><p></p><p>That's a purely subjective judgement, of course, but it is one that I agree with. </p><p></p><p></p><p></p><p>How do you figure? I see abolutely nothing in BRP to support that claim. While it's true that, depending upon a given character's skill or attribute rankings, that a certain outcome can be easily guessed at, automatic success or failure is no more guaranteed in BRP CoC than it is in d20 CoC. </p><p></p><p>Also, note that, a character's skill ratings aren't rated in increments of exactly 10, nor are their attributes, so I'm puzzled by your reference to 'only a ten point difference in characteristics' - as, depending upon the circumstances, a difference from 1-100 (or more) is possible (and <em>typical</em>, no less). </p><p></p><p></p><p></p><p>You do know that this is a personal value judgement, right? That is, for some people, BRP is just as smooth (if not smoother) than d20. 'Smooth' is a apurely subjective quality. I think that the assertions you're making (some of them obviously not based on a thorough understanding of the BRP rules) might come off as mildly offensive to fans of that other system.</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 2715661, member: 13892"] Well, yes - that's what it compares, as I previously stated -but you initially said: Which isn't true. There isn't any specific way to handle an opposed [i]skill[/i] check in the core book, but there [i]are[/i] rules for resolving "an opposed check involving two characters" that cover things such as feats of strength, agility, endurance, etc. An official ruling for opposed skill checks, however, [i]does[/i] appear in the Keeper's Compendium (Volume 1) as part of the [i]Listen[/i] skill write-up: whichever player rolls lowest succeeds. [i]Incredibly[/i] simple. Agreed. This is a strength of d20 CoC. BRP allows for as much description in detail as d20 does (perhaps more, given that BRP measures successes in very specific degrees of quality, whereas d20 measures things in simple terms of pass/fail by default). There are no rules in BRP that limit the amount of detail that a Keeper can use to describe actions. That's a purely subjective judgement, of course, but it is one that I agree with. How do you figure? I see abolutely nothing in BRP to support that claim. While it's true that, depending upon a given character's skill or attribute rankings, that a certain outcome can be easily guessed at, automatic success or failure is no more guaranteed in BRP CoC than it is in d20 CoC. Also, note that, a character's skill ratings aren't rated in increments of exactly 10, nor are their attributes, so I'm puzzled by your reference to 'only a ten point difference in characteristics' - as, depending upon the circumstances, a difference from 1-100 (or more) is possible (and [i]typical[/i], no less). You do know that this is a personal value judgement, right? That is, for some people, BRP is just as smooth (if not smoother) than d20. 'Smooth' is a apurely subjective quality. I think that the assertions you're making (some of them obviously not based on a thorough understanding of the BRP rules) might come off as mildly offensive to fans of that other system. [/QUOTE]
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