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<blockquote data-quote="trancejeremy" data-source="post: 1983671" data-attributes="member: 924"><p>That's funny - I was just going to post over on Yog Sothoth a question about where Dr. Laban Shrewsbury originally came from. Now I know - thanks. I never read any of Derleth's Mythos stuff. (I have read his Solar Pons stuff).</p><p></p><p>Still, I think that's overstated a bit. A lot of HPL stories involved a protagonist that was crazy to begin with, or in some cases, an actual monster.  Usually when there are actual investigators, like in The Dunwich Horror, they come out okay. Or the Case of Charles Dexter Ward.  </p><p></p><p></p><p>Plus, not to beat an old argument to death, but for the most part, CoC d20 is arguably more deadly than the original. I remember there was a statistical analysis that proved it. Basically, because characters in d20 cannot "dodge" attacks (or bullets) like in BRP (where the attack makes an attack roll to hit, then the defender makes a dodge or parry roll to see if it actually missed), while they might have more hit points, they get "hit" more often. And at low levels, CoC d20 characters have fewer hit points. And of course, the massive damage rules means characters can die from any hit that is strong enough (and given the firearm damages, it means most hits by guns).</p></blockquote><p></p>
[QUOTE="trancejeremy, post: 1983671, member: 924"] That's funny - I was just going to post over on Yog Sothoth a question about where Dr. Laban Shrewsbury originally came from. Now I know - thanks. I never read any of Derleth's Mythos stuff. (I have read his Solar Pons stuff). Still, I think that's overstated a bit. A lot of HPL stories involved a protagonist that was crazy to begin with, or in some cases, an actual monster. Usually when there are actual investigators, like in The Dunwich Horror, they come out okay. Or the Case of Charles Dexter Ward. Plus, not to beat an old argument to death, but for the most part, CoC d20 is arguably more deadly than the original. I remember there was a statistical analysis that proved it. Basically, because characters in d20 cannot "dodge" attacks (or bullets) like in BRP (where the attack makes an attack roll to hit, then the defender makes a dodge or parry roll to see if it actually missed), while they might have more hit points, they get "hit" more often. And at low levels, CoC d20 characters have fewer hit points. And of course, the massive damage rules means characters can die from any hit that is strong enough (and given the firearm damages, it means most hits by guns). [/QUOTE]
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