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Call of Cthulhu or Traveler?
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<blockquote data-quote="malcolypse" data-source="post: 5707354" data-attributes="member: 92042"><p>CoC without a doubt.</p><p></p><p>The system is simple, and it does it's job very well. You can teach everyone how it works as they're making up their characters. The setting is rich, and a well run game can really get under a player's skin and leave them itching for more.</p><p></p><p>If you're looking for cheap and horrifying (I never get tired of pimping this game) you should look into Dread. You can download it at RPGNow for $12 and get a Jenga tower for about the same, so for just over half of your budget you get a great roleplaying system and a whole other game to boot.</p><p></p><p>It would fit into your time frame, too. Give them 45 minutes to create their character, 15 minutes for potty breaks and such while you read over them, then three hours of game play.</p><p></p><p>You should track down the Dread thread here on Enworld. It makes me happy everytime I see it resurrected.</p></blockquote><p></p>
[QUOTE="malcolypse, post: 5707354, member: 92042"] CoC without a doubt. The system is simple, and it does it's job very well. You can teach everyone how it works as they're making up their characters. The setting is rich, and a well run game can really get under a player's skin and leave them itching for more. If you're looking for cheap and horrifying (I never get tired of pimping this game) you should look into Dread. You can download it at RPGNow for $12 and get a Jenga tower for about the same, so for just over half of your budget you get a great roleplaying system and a whole other game to boot. It would fit into your time frame, too. Give them 45 minutes to create their character, 15 minutes for potty breaks and such while you read over them, then three hours of game play. You should track down the Dread thread here on Enworld. It makes me happy everytime I see it resurrected. [/QUOTE]
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