Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Call of Cthulhu- which version should I buy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Desdichado" data-source="post: 2519245" data-attributes="member: 2205"><p>False hope is right. Because it's d20 players may hope that they will get better, but it's not my experience that they actually do. I honestly don't understand that folks who say that d20 is more "pulp" or action-oriented than BRP. As someone earlier point out, up until probably about 4th or 5th level, you are actually <em>weaker</em> than BRP characters. And levelling up is hardly a given. There are no actual rules for it in the book; it's completely GM fiat. I've <em>never</em> had a CoCd20 character higher than third level, and that was the level we started at.</p><p></p><p>I read the first two pages, but not that last, so maybe this point has been made, but I haven't seen it yet: d20 CoC is much <em>more</em> supported than BRP, as far as I'm concerned. Sure, they don't have the "classic" modules like <em>Masks of Nyarlathotep</em> or what have you, but IMO those modules aren't really that great; they're linear, railroaded, hack-n-slash messes. For d20 CoC, you can use d20 Modern adventures more or less as written. And there's plenty of good ones; <em>Bloodlines</em> by 12toMidnight being a great game that could be used as is in d20 CoC. Plus you can use any other d20 resource. Need more demons/animals/monsters/etc.? You have a metric buttload of them in d20 that are directly portable as is into CoC. And that goes the other way as well -- need Hounds of Tindalos in your D&D game? CoC is happy to oblige, with no tweaking required.</p><p></p><p>I also think the idea that the support for BRP is really great is missing an important point; there's very little mechanical information of any kind in any of those products, so they are almost as usable in d20 as they are in BRP anyway.</p><p></p><p>And the d20 book is much better looking than the BRP one. And it's hardback, while the standard BRP is paperback. The art is better. It's full color. It's better written. It's got a better Mythos section. It's got the best GMing advice ever written. And your players (most likely) need expend very little effort to learn the system as it's a simplified and significantly weakened cousin to D&D.</p><p></p><p>I dunno; to me, it's so overwhelmingly one-sided in favor of d20 that I'm honestly mystified that anyone still recommends BRP at all other than for the nostalgia.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 2519245, member: 2205"] False hope is right. Because it's d20 players may hope that they will get better, but it's not my experience that they actually do. I honestly don't understand that folks who say that d20 is more "pulp" or action-oriented than BRP. As someone earlier point out, up until probably about 4th or 5th level, you are actually [i]weaker[/i] than BRP characters. And levelling up is hardly a given. There are no actual rules for it in the book; it's completely GM fiat. I've [i]never[/i] had a CoCd20 character higher than third level, and that was the level we started at. I read the first two pages, but not that last, so maybe this point has been made, but I haven't seen it yet: d20 CoC is much [i]more[/i] supported than BRP, as far as I'm concerned. Sure, they don't have the "classic" modules like [i]Masks of Nyarlathotep[/i] or what have you, but IMO those modules aren't really that great; they're linear, railroaded, hack-n-slash messes. For d20 CoC, you can use d20 Modern adventures more or less as written. And there's plenty of good ones; [i]Bloodlines[/i] by 12toMidnight being a great game that could be used as is in d20 CoC. Plus you can use any other d20 resource. Need more demons/animals/monsters/etc.? You have a metric buttload of them in d20 that are directly portable as is into CoC. And that goes the other way as well -- need Hounds of Tindalos in your D&D game? CoC is happy to oblige, with no tweaking required. I also think the idea that the support for BRP is really great is missing an important point; there's very little mechanical information of any kind in any of those products, so they are almost as usable in d20 as they are in BRP anyway. And the d20 book is much better looking than the BRP one. And it's hardback, while the standard BRP is paperback. The art is better. It's full color. It's better written. It's got a better Mythos section. It's got the best GMing advice ever written. And your players (most likely) need expend very little effort to learn the system as it's a simplified and significantly weakened cousin to D&D. I dunno; to me, it's so overwhelmingly one-sided in favor of d20 that I'm honestly mystified that anyone still recommends BRP at all other than for the nostalgia. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Call of Cthulhu- which version should I buy?
Top