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<blockquote data-quote="Henry" data-source="post: 1393124" data-attributes="member: 158"><p>10th level character, with Fortitude as the good save, and the Great Fortitude feat, AND a decent CON score (say 14) produces a +11 to your fort save by 10th level. You fail 20% of the time, not too shabby, but you've spent a bit of resources to be hardy, and you've got an average of 55 hit points. So you can statistically take about 5 10 point hits, enough to kill a normal man 5 times over. However, that's still not outside the realms of believability - you're just built like Rasputin.</p><p></p><p>Above 10th level, you're laughing off fort saves 9 times out of 10, and if you get into a position where you have to make 10 fort saves in a game, you're SOOOO screwed. Besides, by 10th level, you're not investigating puny little obsessed serial killers or insane cultists anymore; You're trying to put a stop to the reappearance of Nyarlathotep, or the thrice-damned Forgotten Serpent God Kin-Harlat, or something else that you stand no chance against.</p><p></p><p>So there's no point about worrying about the Fort Saves of investigators - they'll die if they're stupid, same as the original version of the game.</p></blockquote><p></p>
[QUOTE="Henry, post: 1393124, member: 158"] 10th level character, with Fortitude as the good save, and the Great Fortitude feat, AND a decent CON score (say 14) produces a +11 to your fort save by 10th level. You fail 20% of the time, not too shabby, but you've spent a bit of resources to be hardy, and you've got an average of 55 hit points. So you can statistically take about 5 10 point hits, enough to kill a normal man 5 times over. However, that's still not outside the realms of believability - you're just built like Rasputin. Above 10th level, you're laughing off fort saves 9 times out of 10, and if you get into a position where you have to make 10 fort saves in a game, you're SOOOO screwed. Besides, by 10th level, you're not investigating puny little obsessed serial killers or insane cultists anymore; You're trying to put a stop to the reappearance of Nyarlathotep, or the thrice-damned Forgotten Serpent God Kin-Harlat, or something else that you stand no chance against. So there's no point about worrying about the Fort Saves of investigators - they'll die if they're stupid, same as the original version of the game. [/QUOTE]
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