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<blockquote data-quote="Redclaw" data-source="post: 3731964" data-attributes="member: 53791"><p>Erryl's crunchy bits</p><p>[sblock=spoiler]</p><p>Name: Erryl Vandermar</p><p>Class: Swashbuckler 5/Rogue 4</p><p>Race: Human, Westmarch</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: CG</p><p>Deity: Old Religion (Njord)</p><p></p><p>Str: 14 +2 (+1 at L8) Level: 9 XP: XXXX</p><p>Dex: 18 +4(+1 at L4) BAB: +8/+3 HP: 59 (4d6+4, 5d10+5)</p><p>Con: 13 +1 Grapple: +10 </p><p>Int: 17 +3 Speed: 30' </p><p>Wis: 12 +1 Init: +3 </p><p>Cha: 14 +02 ACP: -2 Spell Fail: 20%</p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +5 +0 +4 +X +X +2 21</p><p>Touch: 16 Flatfooted: 17</p><p></p><p>Base Mod Misc Total</p><p>Fort: 5 +1 +6</p><p>Ref: 5 +4 +1 +10</p><p>Will: 2 +1 +3</p><p></p><p>Weapon Attack Damage Critical</p><p>Rapier +14/+9 1d6+6 18-20/x2</p><p>Dagger +13/+8 1d4+5 19-20x2</p><p>Shortbow, Comp +13/+8 1d6+2 20x3</p><p> </p><p></p><p>Languages: Trade Language, Northern Gaullic, Old Toungue, High Elven, Northern Illum.</p><p></p><p>Abilities: Trapfinding, Sneak Attack +5d6, Evasion, Grace +1, Insightful Strike, Trap Sense +1, Disruptive Strike</p><p></p><p>Feats: Combat Expertise (1st), Dodge (Human), Weapon Focus (Rapier) (3rd), Weapon Finesse (Swashbuckler 1), Improved feint (6th), Dodge Bonus +1 (Swashbuckler 5), Daring Outlaw (9th)</p><p> </p><p>Skill Points: 124 Max Ranks: 12/6</p><p>Skills Ranks Mod Misc ACP Total</p><p>Appraise 6 +3 +0 -- +9 </p><p>Balance 7 +4 +2 -0 +13</p><p>Bluff 12 +2 +0 -- +14</p><p>Decipher Script 5 +3 +0 -- +8</p><p>Diplomacy 10 +2 +4 -- +16</p><p>Disguise 5 +2 +0 -- +7 (+2 to act in character)</p><p>Escape Artist 5 +4 +0 -0 +9 (+2 w/ropes)</p><p>Forgery 5 +3 +0 -- +8</p><p>Gather Info 5 +2 +2 -- +9</p><p>Jump 5 +2 +2 -0 +9</p><p>Knowledge (Local) 5 +3 +0 -- +8</p><p>Profession (Merchant) 5 +1 +0 -- +6</p><p>Profession (Sailor) 5 +1 +0 -- +6</p><p>Sense Motive 7 +1 +0 -- +8</p><p>Sleight of Hand 6 +4 +2 -0 +12</p><p>Swim 8 +2 +0 -0 +10</p><p>Tumble 12 +4 +4 -0 +20 </p><p>Use magic Device 6 +2 +0 -- +8 (+2 w/ scrolls)</p><p>Use Rope 5 +4 +0 -- +9 (+2 involving bindings)</p><p></p><p></p><p>Equipment: </p><p>+1 Glamered Mithral Shirt </p><p>+1 Spell Storing Rapier</p><p>MW Dagger</p><p>Shortbow Comp (Mighty+2) </p><p>Ring of Protection +2</p><p>Acrobat Boots </p><p>20 Arrows</p><p></p><p>Lgt Med Hvy Lift Push</p><p>Max Weight: XXX XXX XXX XXX XXX</p><p></p><p>Age: 26</p><p>Height: 5’10”"</p><p>Weight: 172lb</p><p>Eyes: Blue</p><p>Hair: Brown</p><p>Skin: Fair</p><p>[/sblock]</p><p>I still want to do a bit of work on non-magic equipment, but the important things should stay the same.</p></blockquote><p></p>
[QUOTE="Redclaw, post: 3731964, member: 53791"] Erryl's crunchy bits [sblock=spoiler] Name: Erryl Vandermar Class: Swashbuckler 5/Rogue 4 Race: Human, Westmarch Size: Medium Gender: Male Alignment: CG Deity: Old Religion (Njord) Str: 14 +2 (+1 at L8) Level: 9 XP: XXXX Dex: 18 +4(+1 at L4) BAB: +8/+3 HP: 59 (4d6+4, 5d10+5) Con: 13 +1 Grapple: +10 Int: 17 +3 Speed: 30' Wis: 12 +1 Init: +3 Cha: 14 +02 ACP: -2 Spell Fail: 20% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +5 +0 +4 +X +X +2 21 Touch: 16 Flatfooted: 17 Base Mod Misc Total Fort: 5 +1 +6 Ref: 5 +4 +1 +10 Will: 2 +1 +3 Weapon Attack Damage Critical Rapier +14/+9 1d6+6 18-20/x2 Dagger +13/+8 1d4+5 19-20x2 Shortbow, Comp +13/+8 1d6+2 20x3 Languages: Trade Language, Northern Gaullic, Old Toungue, High Elven, Northern Illum. Abilities: Trapfinding, Sneak Attack +5d6, Evasion, Grace +1, Insightful Strike, Trap Sense +1, Disruptive Strike Feats: Combat Expertise (1st), Dodge (Human), Weapon Focus (Rapier) (3rd), Weapon Finesse (Swashbuckler 1), Improved feint (6th), Dodge Bonus +1 (Swashbuckler 5), Daring Outlaw (9th) Skill Points: 124 Max Ranks: 12/6 Skills Ranks Mod Misc ACP Total Appraise 6 +3 +0 -- +9 Balance 7 +4 +2 -0 +13 Bluff 12 +2 +0 -- +14 Decipher Script 5 +3 +0 -- +8 Diplomacy 10 +2 +4 -- +16 Disguise 5 +2 +0 -- +7 (+2 to act in character) Escape Artist 5 +4 +0 -0 +9 (+2 w/ropes) Forgery 5 +3 +0 -- +8 Gather Info 5 +2 +2 -- +9 Jump 5 +2 +2 -0 +9 Knowledge (Local) 5 +3 +0 -- +8 Profession (Merchant) 5 +1 +0 -- +6 Profession (Sailor) 5 +1 +0 -- +6 Sense Motive 7 +1 +0 -- +8 Sleight of Hand 6 +4 +2 -0 +12 Swim 8 +2 +0 -0 +10 Tumble 12 +4 +4 -0 +20 Use magic Device 6 +2 +0 -- +8 (+2 w/ scrolls) Use Rope 5 +4 +0 -- +9 (+2 involving bindings) Equipment: +1 Glamered Mithral Shirt +1 Spell Storing Rapier MW Dagger Shortbow Comp (Mighty+2) Ring of Protection +2 Acrobat Boots 20 Arrows Lgt Med Hvy Lift Push Max Weight: XXX XXX XXX XXX XXX Age: 26 Height: 5’10”" Weight: 172lb Eyes: Blue Hair: Brown Skin: Fair [/sblock] I still want to do a bit of work on non-magic equipment, but the important things should stay the same. [/QUOTE]
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